<header>
    
        <debug_info x="10" y="160" width="1024" height="768" la_text="1" la_alpha="1" complex_mode="1">
            <text font="arial_14" r="225" g="225" b="225" a="255" />
        </debug_info>

        <hud_timer  x="869" y="0" width="155" height="66">
                <text x="-15" y="23it" font="graffiti32" r="238" g="155" b="23" a="255" align="r"/>
                <texture>ui_hud_timer_games</texture>
        </hud_timer>

        <hud_timer_text x="852" y="80" width="157" height="67" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="0" la_text="1" la_alpha="1">
                <text x="0" y="0" font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
        </hud_timer_text>


        <sleep_001  x="20" y="20" width="984" height="728">
                <texture x="0" y="0" width="984" height="728">car\trabantnoise</texture>
        </sleep_001>

        <controller_fx  x="0" y="0" width="1024" height="768" stretch="1">
                <texture>act\act_controller_hit</texture>
        </controller_fx>

        <controller_fx2  x="0" y="0" width="1024" height="768" stretch="1">
                <texture>act\act_controller_hit1</texture>
        </controller_fx2>

        <monster_claws  x="512" y="384" width="512" height="512" alignment="c" stretch="1" heading="1" light_anim="monster_claws" la_alpha="1" la_cyclic="0" ttl="3">
                <texture>controller\controller_blood_01</texture>
        </monster_claws>

	<main_task  x="235" y="120" width="554" height="60" complex_mode="1">
		<text align="c" font="graffiti32"  r="240" g="217" b="182" a="255"/>
	</main_task>

	<secondary_task  x="235" y="180" width="554" height="60" complex_mode="1" light_anim="ui_tesk_description" la_alpha="1" la_text="1" la_cyclic="0">
		<text align="c" font="graffiti22"  r="240" g="217" b="182" a="200"/>
	</secondary_task>

  <cs_psy_danger  x="262" y="30" width="500" height="20" complex_mode="1">
                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="c"/>
        </cs_psy_danger>

        <cs_radiation_danger  x="262" y="50" width="500" height="20" complex_mode="1">
                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="c"/>
        </cs_radiation_danger>

  <cs_demo_play  x="30" y="710" width="600" height="50" complex_mode="1" stretch="1"
                                                        light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
    <text font="letterica18"  r="240" g="217" b="182" a="255" align="l"/>
  </cs_demo_play>

	<closecaption_1  x="512" y="670" width="600" height="72" alignment="c" complex_mode="1">	<!-- normal -->
		<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
	</closecaption_1>
	<closecaption_1_shadow  x="513" y="671" width="600" height="72" alignment="c" complex_mode="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</closecaption_1_shadow>

	<closecaption_2  x="512" y="635" width="600" height="72" alignment="c" complex_mode="1">	<!-- distant voice, "shouting from afar" -->
		<text font="graffiti22" r="216" g="186" b="140" a="255" align="c"/>
	</closecaption_2>
	<closecaption_2_shadow  x="513" y="636" width="600" height="72" alignment="c" complex_mode="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</closecaption_2_shadow>

	<closecaption_3  x="512" y="600" width="740" height="72" alignment="c" complex_mode="1">	<!-- megafon, "megaphone" -->
		<text font="graffiti22" r="180" g="172" b="148" a="255" align="c"/>
	</closecaption_3>
	<closecaption_3_shadow  x="513" y="601" width="740" height="72" alignment="c" complex_mode="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</closecaption_3_shadow>

	<closecaption_4  x="512" y="705" width="600" height="72" alignment="c" complex_mode="1">	<!-- second talker -->
		<text font="graffiti22" r="238" g="155" b="23" a="255" align="c"/>
	</closecaption_4>
	<closecaption_4_shadow  x="513" y="706" width="600" height="72" alignment="c" complex_mode="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</closecaption_4_shadow>

	<cs_subtitles_npc  x="175" y="597" width="674" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
		<text font="graffiti22"  r="216" g="186" b="140" a="255" align="c"/>
	</cs_subtitles_npc>
	<cs_subtitles_npc_shadow  x="176" y="598" width="674" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</cs_subtitles_npc_shadow>

	<closecaption_6  x="512" y="565" width="600" height="72" alignment="c" complex_mode="1">	<!-- "speaker" -->
		<text font="graffiti22" r="255" g="255" b="255" a="255" align="c"/>
	</closecaption_6>
	<closecaption_6_shadow  x="513" y="566" width="600" height="72" alignment="c" complex_mode="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</closecaption_6_shadow>

	<cs_subtitles_actor  x="175" y="597" width="674" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
		<text font="graffiti22"  r="240" g="217" b="182" a="255" align="c"/>
	</cs_subtitles_actor>
	<cs_subtitles_actor_shadow  x="176" y="598" width="674" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</cs_subtitles_actor_shadow>

	<cs_subtitles_object  x="175" y="597" width="674" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
		<text font="graffiti22"  r="255" g="255" b="255" a="255" align="c"/>
	</cs_subtitles_object>
	<cs_subtitles_object_shadow  x="176" y="598" width="674" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</cs_subtitles_object_shadow>

	<closecaption_9  x="512" y="635" width="600" height="72" alignment="c" complex_mode="1">	<!-- [closed caption] -->
		<text font="graffiti22" r="240" g="192" b="0" a="255" align="c"/>
	</closecaption_9>
	<closecaption_9_shadow  x="513" y="636" width="600" height="72" alignment="c" complex_mode="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</closecaption_9_shadow>

	<cs_subtitles  x="175" y="597" width="674" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
		<text font="graffiti22"  r="160" g="160" b="160" a="255" align="c"/>
	</cs_subtitles>
	<cs_subtitles_shadow  x="176" y="598" width="674" height="50" complex_mode="1" stretch="1" light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
		<text font="graffiti22"  r="0" g="0" b="0" a="200" align="c"/>
	</cs_subtitles_shadow>

        <cs_yantar_td  x="200" y="200" width="600" height="50" complex_mode="1" stretch="1"
                                                        light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="c"/>
        </cs_yantar_td>

  <cs_arena_kills  x="30" y="300" width="600" height="50" complex_mode="1" stretch="1"
                                                        light_anim="" la_cyclic="1" la_texture="1" la_alpha="1">
    <text font="graffiti32"  r="240" g="217" b="182" a="255" align="l"/>
  </cs_arena_kills>

		<game_saved x="100" y="730" width="800" height="30" ttl="3">
			<text font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
		</game_saved>

        <autosave  x="100" y="730" width="800" height="30" ttl="3">
                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="c">st_autosave</text>
        </autosave>

        <item_used  x="100" y="700" width="800" height="30" ttl="3">
                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="c"/>
        </item_used>

        <gun_jammed x="200" y="70" width="600" height="50" ttl="3">
                <text font="graffiti32"  r="240" g="217" b="182" a="255" align="c">gun_jammed</text>
        </gun_jammed>

        <can_use_weapon_now x="200" y="70" width="600" height="50" ttl="3">
                <text font="graffiti32"  r="240" g="217" b="182" a="255" align="c">can_use_weapon_now</text>
        </can_use_weapon_now>

        <cant_walk x="200" y="650" width="600" height="30" ttl="3">
                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="c">cant_walk</text>
        </cant_walk>

        <cant_walk_weight x="200" y="650" width="600" height="30" ttl="3">
                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="c">cant_walk_weight</text>
        </cant_walk_weight>

        <not_enough_money_mine  x="100" y="100" width="800" height="60">
                <text font="graffiti32"  r="240" g="217" b="182" a="255" align="c">st_not_enough_money</text>
        </not_enough_money_mine>

        <not_enough_money_other  x="100" y="100" width="800" height="60">
                <text font="graffiti32"  r="240" g="217" b="182" a="255" align="c">st_not_enough_money_npc</text>
        </not_enough_money_other>

  <max_ping_warn_1 x="512" y="300" width="360" height="64" alignment="c" ttl="10">
    <texture x="0" y="0" width="360" height="64" a="30">ui\ui_cm_connection_error</texture>
    <text x="80" y="50" font="graffiti32" r="238" g="155" b="23" a="255"/>
    <auto_static x="180" y="50" width="180" height="14">
      <window_name>cur_num</window_name>
      <text font="graffiti32" r="238" g="155" b="23" a="255"/>
    </auto_static>
  </max_ping_warn_1>
  <max_ping_warn_2 x="512" y="300" width="360" height="64" alignment="c" ttl="8">
    <texture x="0" y="0" width="360" height="64" a="64">ui\ui_cm_connection_error</texture>
    <text x="80" y="50" font="graffiti32" r="238" g="155" b="23" a="255"/>
    <auto_static x="180" y="50" width="180" height="14">
      <window_name>cur_num</window_name>
      <text font="graffiti32" r="238" g="155" b="23" a="255"/>
    </auto_static>
  </max_ping_warn_2>
  <max_ping_warn_3 x="512" y="300" width="360" height="64" alignment="c" ttl="8">
    <texture x="0" y="0" width="360" height="64" a="160">ui\ui_cm_connection_error</texture>
    <text x="80" y="50" font="graffiti32" r="238" g="155" b="23" a="255"/>
    <auto_static x="180" y="50" width="180" height="14">
      <window_name>cur_num</window_name>
      <text font="graffiti32" r="238" g="155" b="23" a="255"/>
    </auto_static>
  </max_ping_warn_3>
  <max_ping_warn_4 x="512" y="300" width="360" height="64" alignment="c" ttl="8">
    <texture x="0" y="0" width="360" height="64" a="255">ui\ui_cm_connection_error</texture>
    <text x="80" y="50" font="graffiti32" r="238" g="155" b="23" a="255"/>
    <auto_static x="180" y="50" width="180" height="14">
      <window_name>cur_num</window_name>
      <text font="graffiti32" r="238" g="155" b="23" a="255"/>
    </auto_static>
  </max_ping_warn_4>

        <cs_heli_health  x="680" y="15" width="325" height="25" stretch="1">
                <!--                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="l"/>
                <texture x="0" y="0" width="325" height="25" a="255">ui_sega_healph</texture> -->
                <texture>ui_sega_healph</texture>
        </cs_heli_health>

        <cs_strelok_health  x="680" y="15" width="325" height="25" stretch="1">
                <!--                <text font="graffiti22"  r="240" g="217" b="182" a="255" align="l"/>
                <texture x="0" y="0" width="325" height="25" a="255">ui_sega_healph</texture> -->
                <texture>ui_sega_healph</texture>
        </cs_strelok_health>

	<crow_timer  x="869" y="0" width="155" height="66">
		<text x="20" y="23it" font="graffiti32" r="238" g="155" b="23" a="255" align="c"/>
		<texture>ui_hud_timer_games</texture>
<!--
		<text x="-15" y="23it" font="graffiti32" r="238" g="155" b="23" a="255" align="r"/>
		<texture>ui_hud_timer_games</texture>
-->
	</crow_timer>
	<crow_timer_text x="852" y="80" width="157" height="67" light_anim="ui_slow_blinking_alpha" la_cyclic="1" la_texture="0" la_text="1" la_alpha="1">
		<text x="0" y="0" font="graffiti22" r="240" g="217" b="182" a="255" align="c"/>
	</crow_timer_text>

	<shooting_timer x="869" y="0" width="155" height="66">
		<text x="20" y="23it" font="graffiti32" r="238" g="155" b="23" a="255" align="c"/>
		<texture>ui_hud_timer_games</texture>
	</shooting_timer>
	<shooting_counter  x="433" y="0" width="224" height="46">
		<text x="2" y="6it" font="graffiti32" r="238" g="155" b="23" a="255" align="c"/>
		<texture>ui_hud_points_count</texture>
	</shooting_counter>
	<shooting_get_ready  x="212" y="300" width="600" height="68" complex_mode="1" light_anim="ui_slow_blinking_alpha">
		<text font="graffiti32"  r="240" g="217" b="182" a="255" align="c"/>
	</shooting_get_ready>


	<text_on_screen_center x="212" y="300" width="600" height="68" complex_mode="1" light_anim="ui_slow_blinking_alpha">
		<text font="graffiti32"  r="240" g="217" b="182" a="255" align="c"/>
	</text_on_screen_center>

  <mp_timelimit x="100" y="77" width="824" height="30">
    <text font="graffiti19" color="ui_red" align="c"/>
  </mp_timelimit>
  <mp_spetatormode x="100" y="115" width="824" height="30">
    <text font="graffiti19" color="ui_red" align="c"/>
  </mp_spetatormode>
  <mp_spectator x="100" y="115" width="824" height="30">
    <text font="graffiti19" color="ui_white" align="c"/>
  </mp_spectator>
  <mp_pressjump x="100" y="729" width="824" height="30">
    <text font="graffiti19" color="ui_white" align="c"/>
  </mp_pressjump>
  <mp_pressbuy x="100" y="749" width="824" height="30">
    <text font="graffiti19" color="ui_white" align="c"/>
  </mp_pressbuy>
  <mp_round_result x="100" y="345" width="824" height="30">
    <text font="graffiti19" r="240" g="255" b="240"    align="c"/>
  </mp_round_result>
  <mp_force_respawn_time x="100" y="38" width="824" height="30">
    <text font="graffiti19" color="ui_white" align="c"/>
  </mp_force_respawn_time>
  <mp_demo_play x="0" y="195" width="824" height="30">
    <text font="graffiti19" color="ui_green"/>
  </mp_demo_play>
  <mp_warm_up x="100" y="75" width="824" height="30">
    <text font="graffiti19" color="ui_green" align="c"/>
  </mp_warm_up>
  <mp_ah_buy x="100" y="729" width="824" height="30">
    <text font="graffiti19" r="255" g="255" b="0"    align="c"/>
  </mp_ah_buy>
  <mp_tdm_buy x="100" y="729" width="824" height="30">
    <text font="graffiti19" r="255" g="255" b="0"    align="c"/>
  </mp_tdm_buy>

  <blackscreen width="1024" height="768" stretch="1">
    <texture>intro\intro_back</texture>
  </blackscreen>

<!-- AtmosFear 4:3 ratio -->
	<atm_indik_rad_green x="30" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Radiation_green</texture>
	</atm_indik_rad_green>
	<atm_indik_rad_yellow x="30" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Radiation_yellow</texture>
	</atm_indik_rad_yellow>
	<atm_indik_rad_orange x="30" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Radiation_orange</texture>
	</atm_indik_rad_orange>
	<atm_indik_rad_red x="30" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Radiation_red</texture>
	</atm_indik_rad_red>
	
	<atm_indik_acid_green x="165" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Biological_green</texture>
	</atm_indik_acid_green>
	<atm_indik_acid_yellow x="165" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Biological_yellow</texture>
	</atm_indik_acid_yellow>
	<atm_indik_acid_orange x="165" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Biological_orange</texture>
	</atm_indik_acid_orange>
	<atm_indik_acid_red x="165" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Biological_red</texture>
	</atm_indik_acid_red>

	<atm_indik_psi_green x="120" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Psy_green</texture>
	</atm_indik_psi_green>
	<atm_indik_psi_yellow x="120" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Psy_yellow</texture>
	</atm_indik_psi_yellow>
	<atm_indik_psi_orange x="120" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Psy_orange</texture>
	</atm_indik_psi_orange>
	<atm_indik_psi_red x="120" y="230" width="37" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Psy_red</texture>
	</atm_indik_psi_red>

<!-- AtmosFear 16:10 ratio -->
	<atm_indik_rad_green_16 x="24" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Radiation_green</texture>
	</atm_indik_rad_green_16>
	<atm_indik_rad_yellow_16 x="24" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Radiation_yellow</texture>
	</atm_indik_rad_yellow_16>
	<atm_indik_rad_orange_16 x="24" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Radiation_orange</texture>
	</atm_indik_rad_orange_16>
	<atm_indik_rad_red_16 x="24" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Radiation_red</texture>
	</atm_indik_rad_red_16>
	
	<atm_indik_acid_green_16 x="132" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Biological_green</texture>
	</atm_indik_acid_green_16>
	<atm_indik_acid_yellow_16 x="132" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Biological_yellow</texture>
	</atm_indik_acid_yellow_16>
	<atm_indik_acid_orange_16 x="132" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Biological_orange</texture>
	</atm_indik_acid_orange_16>
	<atm_indik_acid_red_16 x="132" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Biological_red</texture>
	</atm_indik_acid_red_16>

	<atm_indik_psi_green_16 x="96" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Psy_green</texture>
	</atm_indik_psi_green_16>
	<atm_indik_psi_yellow_16 x="96" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Psy_yellow</texture>
	</atm_indik_psi_yellow_16>
	<atm_indik_psi_orange_16 x="96" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Psy_orange</texture>
	</atm_indik_psi_orange_16>
	<atm_indik_psi_red_16 x="96" y="230" width="29" height="33" stretch="1">
		<texture>ui_inGame2_triangle_Psy_red</texture>
	</atm_indik_psi_red_16>

</header>
