[default]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 60                               ;(ρεκ)
        blend_time                       = 0.1                              ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.9
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun.tga
 
[default10]
        blend_down_time                  = 30                               ;(ρεκ)
        blend_rise_time                  = 30                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.4
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.200
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun.tga
 
[gradient]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 60                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.7000
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient1.tga
        sun                              = off
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun.tga
 
[gradient1]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 60                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.7000
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient1.tga
        sun                              = off
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun.tga

;------------------------------------------------------------------------------------------------------------------------------       
;-                                                            ATMOSFEAR                                                           -
;------------------------------------------------------------------------------------------------------------------------------       
          
[clear_day]
        flare_opacity                    = 0.500, 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.000, 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.3, 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_textures                   = fx\fx_sun.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flare_shader                     = effects\flare
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.6
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
		sun                              = on
		sun_radius                       = 0.3
		sun_texture                      = fx\fx_sun_gradient.tga
		sun_shader                       = effects\sun
		sun_ignore_color		         = false
		blend_time				         = 10 ;(ρεκ)
		blend_rise_time				     = 30 ;(ρεκ)
		blend_down_time				     = 30 ;(ρεκ)

[clear_morning]
        flare_opacity                    = 0.500, 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.000, 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.3, 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_textures                   = fx\fx_sun.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flare_shader                     = effects\flare
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.3
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
		sun                              = on
		sun_radius                       = 0.3
		sun_texture                      = fx\fx_sun_morning.tga
		sun_shader                       = effects\sun
		sun_ignore_color		         = false
		blend_time				         = 10 ;(ρεκ)
		blend_rise_time				     = 30 ;(ρεκ)
		blend_down_time				     = 30 ;(ρεκ)

		
[cloudy]
        flare_opacity                    = 0.500, 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.000, 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.3, 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_textures                   = fx\fx_sun.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flare_shader                     = effects\flare
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.7000
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
		sun                              = on
		sun_radius                       = 0.3
		sun_texture                      = fx\fx_sun_morning.tga
		sun_shader                       = effects\sun
		sun_ignore_color		         = false
		blend_time				         = 10 ;(ρεκ)
		blend_rise_time				     = 30 ;(ρεκ)
		blend_down_time				     = 30 ;(ρεκ)

[cloudy_morning]
        flare_opacity                    = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_textures                   = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flare_shader                     = effects\flare
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.3
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
		sun                              = on
		sun_radius                       = 0.3
		sun_texture                      = fx\fx_sun_morning.tga
		sun_shader                       = effects\sun
		sun_ignore_color		         = false
		blend_time				         = 10 ;(ρεκ)
		blend_rise_time				     = 30 ;(ρεκ)
		blend_down_time				     = 30 ;(ρεκ)

[sun_rise]
        blend_down_time                  = 30                               ;(ρεκ)
        blend_rise_time                  = 30                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.9
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.04
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_rise.tga
 
[sun_rise_cloudy]
        blend_down_time                  = 300                               ;(ρεκ)
        blend_rise_time                  = 300                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.170, 0.130, 0.150, 0.200, 0.130, 0.130, 0.150, 0.250, 0.220
        flare_position                   = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.9
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.04
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_rise.tga
 
[foggy]
        blend_down_time                  = 60                              ;(ρεκ)
        blend_rise_time                  = 60                              ;(ρεκ)
        blend_time                       = 10                              ;(ρεκ)
        flare_opacity                    = 0.110, 0.080, 0.180, 0.130, 0.090, 0.080
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.3
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.300
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_fog.tga

[partly_halo]
        blend_down_time                  = 30                               ;(ρεκ)
        blend_rise_time                  = 30                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.4
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.300
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_halo.tga

;------------------------------------------------------------------------------------------------------------------------------       
;-                                                            MOONS                                                           -
;------------------------------------------------------------------------------------------------------------------------------       
          
[moon]
        blend_down_time                  = 1000                             ;(ρεκ)
        blend_rise_time                  = 1000                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.5
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon2.tga

[moon_wax_c]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_1.tga       

[moon_1st_q]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_2.tga
        
[moon_wax_g]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_3.tga
        

[moon_full]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_4.tga
        
[moon_wan_g]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_5.tga
        
[moon_3rd_q]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_6.tga
        
[moon_wan_c]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_7.tga
        
[moon_halo_wax_c]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_1.tga

[moon_halo_1st_q]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_2.tga
        
[moon_halo_wax_g]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_3.tga
        
[moon_halo_full]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_4.tga

[moon_halo_wan_g]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_5.tga
        
[moon_halo_3rd_q]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_6.tga
        
[moon_halo_wan_c]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_7.tga
                        
[none]
        blend_down_time                  = 30                               ;(ρεκ)
        blend_rise_time                  = 30                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0
        gradient_radius                  = 0
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = off
        sun_ignore_color                 = false
        sun_radius                       = 0.00
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon2.tga
 
