# CHARACTER
#on_add = {
#	add_idea = idea_name
#}
#on_remove = {
#	remove_idea = idea_name
#}

# TECHNOLOGY CATEGORIES
# light_air
# medium_air
# heavy_air
# armor
# cat_light_armor
# cat_medium_armor
# cat_heavy_armor
# artillery
# cat_anti_tank
# cat_anti_air
# naval_air
# infantry_weapons
# motorized_equipment
# cat_mechanized_equipment
# naval_equipment
# rocketry
# nuclear
# industry
# electronics
# land_doctrine
# air_doctrine
# naval_doctrine
# strategic_destruction_tree
# battlefield_support_tree
# operational_integrity_tree
# jet_technology
# trade_interdiction_tree
# convoy_defense_tree
# light_fighter
# cat_heavy_fighter
# tactical_bomber
# cat_strategic_bomber
# naval_bomber
# cas_bomber
# ship_modules_tech
# dd_tech
# cl_tech
# ca_tech
# cv_tech
# bc_tech
# bb_tech
# shbb_tech
# ss_tech
# tp_tech
# synth_resources
# fleet_in_being_tree
# encryption_tech
# decryption_tech
# computing_tech
# radar_tech
# infantry_tech
# marine_tech
# construction_tech
# excavation_tech
# submarine_doctrine
# air_equipment
# cat_mobile_warfare
# cat_superior_firepower
# cat_grand_battle_plan
# cat_mass_assault
# cat_base_strike
# cat_trade_interdiction
# cat_fleet_in_being
# cat_strategic_destruction
# cat_battlefield_support
# cat_operational_integrity
# night_vision
# base_strike_main
# mot_rockets
# support_tech
# para_tech
# engineers_tech
# recon_tech
# mountaineers_tech
# military_police_tech
# hospital_tech
# logistics_tech
# signal_company_tech
# maintenance_company_tech
# naval_mines
# concentrated_industry_category
# dispersed_industry_category
# asw_tech
# naval_minesweeping
# naval_minelaying
# cat_scout_plane
# train_tech
# cat_production
# cat_synth_rubber
# cat_synth_oil
# cat_armored_cars
# cat_special_forces_generic
# cat_torpedoes
# cat_ship_light_battery
# cat_ship_medium_battery
# cat_ship_heavy_battery
# air_equipment
# plane_modules_tech
# cat_air_guns
# cat_air_engine
# cat_air_bombs
# special_forces_doctrine
# cat_maritime_patrol
# cat_mountaineers_doctrine
# cat_marines_doctrine
# cat_paratroopers_doctrine
# mio_cat_tech_all_armor_and_modules #Includes modules and chassis (DOES NOT INCLUDE ARMORED CARS)
# mio_cat_tech_light_armor_and_modules #Includes modules and stand-alone Amphibious Chassis
# mio_cat_tech_medium_armor_and_modules #Includes modules and Modern Tank
# mio_cat_tech_heavy_armor_and_modules #Includes modules and Super-Heavy Tank
# mio_cat_all_artillery_equipment #Includes Artillery, AT, AA and Rocket Artillery
# mio_cat_all_light_fighter_and_modules #Includes fighter-related modules and CV Fighter
# mio_cat_all_cas_and_modules #Includes CAS-related modules and CV CAS
# mio_cat_all_naval_bomber_and_modules #Includes naval bomber-related modules and CV Naval Bomber
# mio_cat_all_light_aircraft_and_modules #Includes all fighter, CAS and naval bomber -related modules. (DOES NOT INCLUDE CV AIRCRAFT)
# mio_cat_all_medium_aircraft_and_modules #Includes all modules
# mio_cat_all_heavy_aircraft_and_modules #Includes strategic bomber and maritime patrol -related modules
# mio_cat_tech_all_capital_ship_and_modules #Includes all BB (+ BC, SHBB, etc.), all CA (+ Coastal etc.) and all related modules
# mio_cat_tech_all_screen_ship_and_modules #Includes all DD, all CL (Torpedo Cruiser) and all related modules
# mio_cat_tech_all_submarine_and_modules #Includes all SS (Cruiser Sub and Midget Sub) and all related modules
# mio_cat_tech_all_carrier_and_modules #Includes CV and all related modules
# mio_cat_tech_all_cruiser_and_modules #Includes all CA (+ Coastal etc.), CL (Torpedo Cruiser) and all related modules
# mio_cat_tech_all_destroyer_and_modules #Includes all DD and all related modules
# mio_cat_tech_all_motorized_mechanized #Includes all Motorized (incl. Motorized Rocket Artillery) and Mechanized Equipment. (DOES NOT INCLUDE ARMORED CARS)

ideas = {
	hidden_ideas = {
		
		army_idea_1 = {
			name = "army_idea_1"

			allowed = {
				always = yes
			}
			allowed_civil_war = {
				always = yes
			}

			#modifier = {}

			#research_bonus = {}

			#equipment_bonus = {}
		}
	}
}