focus_tree = {
	id = crimea_chubarovfocus
	country = {
		factor = 0
		modifier = {
			add = 10
			tag = CRI
		}
	}
	default = no
	continuous_focus_position = { x = 1000 y = 1}
	
#######################################
#Root Foci
	focus = {
		id = CRI_carte_blanche
		icon = GFX_goal_tripartite_pact
		cost = 5
		x = 4
		y = 1
		available = {

		}
		
		completion_reward = {
			CRI = {
				remove_ideas = CRI_black_sea_veto
			}
			UKR = {
				set_autonomy = {
					target = CRI
					autonomous_state = autonomy_dominion
					end_wars = yes
					end_civil_wars = yes
				}
			}
			CRI = {
				set_country_flag = already_chubaroved
				set_politics = {
					ruling_party = fascism
					elections_allowed = no
					name = "QMM"
					long_name = "Qirim Milliy Meclisi"
				}
				set_popularities = {
					fascism = 60
					neutrality = 30
					democratic = 10
					communism = 0
				}
				
			}
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_reach_out_to_kosovo
		icon = GFX_goal_generic_demand_territory
		cost = 10
		x = 6
		y = 1
		available = {

		}
		
		completion_reward = {
			KOS = {
				add_manpower = -10000
				random_owned_state = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
					    type = industrial_complex
					    level = 1
					    instant_build = yes
					}
				}
			}
			CRI = {
				add_manpower = 10000
				random_owned_state = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
					    type = arms_factory
					    level = 1
					    instant_build = yes
					}
				}
			}
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_remove_russian_language
		icon = GFX_goal_generic_forceful_treaty
		cost = 10
		x = 4
		y = 2
		available = {

		}
		prerequisite = { 
			focus = CRI_carte_blanche
		}
		completion_reward = {
			#SOV = { #he broke the pact and crashed my game to desktop...
			#	create_wargoal = {
			#		target = CRI
			#		type = topple_government
			#	}
			#}
			137 = {
				remove_core_of = CRI
				start_resistance = yes
				set_resistance = 30
			}
			country_event = crimea.91
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_reach_out_to_bosnia
		icon = GFX_focus_TUR_reform_the_balkan_pact
		cost = 10
		x = 2
		y = 2
		available = {

		}
		prerequisite = { 
			focus = CRI_carte_blanche
		}
		completion_reward = {
			BOS = {
				add_manpower = -10000
				random_owned_state = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
					    type = arms_factory
					    level = 1
					    instant_build = yes
					}
				}
			}
			CRI = {
				add_manpower = 10000
				random_owned_state = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
					    type = industrial_complex
					    level = 1
					    instant_build = yes
					}
				}
			}
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_embrace_black_hundreds
		icon = GFX_focus_eng_move_to_secure_the_dominions
		cost = 10
		x = 4
		y = 3
		available = {

		}
		prerequisite = { 
			focus = CRI_remove_russian_language
		}
		completion_reward = {
			UKR = {
				transfer_units_fraction = {
					target = CRI
					size = 0.2
					stockpile_ratio = 0.2
					army_ratio = 0.2
					air_ratio = 0
					navy_ratio = 0
				}
			}
			137 = {
				add_resistance = -10
			}
			country_event = crimea.92			
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_reach_out_to_albania
		icon = GFX_goal_generic_construct_military
		cost = 10
		x = 6
		y = 3
		available = {

		}
		prerequisite = { 
			focus = CRI_remove_russian_language
		}
		completion_reward = {
			ALB = {
				add_manpower = -10000
				random_owned_state = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
					    type = industrial_complex
					    level = 1
					    instant_build = yes
					}
				}
			}
			CRI = {
				add_manpower = 10000
				137 = {
					add_building_construction = {
						type = bunker
						level = 10
						instant_build = yes
						province = {
						        all_provinces = yes
						        #limit_to_border = yes
						        limit_to_victory_point > 1
						}
					}
					add_building_construction = {
						type = coastal_bunker
						level = 10
						instant_build = yes
						province = {
						        all_provinces = yes
						        limit_to_border = yes
					        	limit_to_victory_point > 1
						}
					}
				}
			}
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_rename_cities
		icon = GFX_focus_TUR_pivot_to_the_past
		cost = 5
		x = 4
		y = 4
		available = {

		}
		prerequisite = { 
			focus = CRI_embrace_black_hundreds
		}
		completion_reward = {
			137 = {
				set_province_name = {
					id = 11649
					name = "Gezlev"
				}
				set_province_name = {
					id = 6724
					name = "Aqmescit"
				}
				set_province_name = {
					id = 9677
					name = "Kefe"
				}
				set_province_name = {
					id = 3686
					name = "Aqyar"
				}
			}
			CRI = {
				random_owned_state = {
					add_building_construction = {
						type = radar_station
						level = 1
						instant_build = yes
					}
				}
			}
			137 = {
				add_resistance = -10
			}
			country_event = crimea.93
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_reach_out_to_azerbaycan
		icon = GFX_focus_TUR_turanist_ambition
		cost = 10
		x = 2
		y = 4
		available = {

		}
		prerequisite = { 
			focus = CRI_embrace_black_hundreds
		}
		completion_reward = {
			AZR = {
				add_manpower = -10000
				random_owned_state = {
					add_extra_state_shared_building_slots = 1
					add_building_construction = {
					    type = arms_factory
					    level = 1
					    instant_build = yes
					}
				}
			}
			CRI = {
				add_manpower = 10000
				army_experience = 100
				air_experience = 100
				navy_experience = 20
			}
		}
		
		bypass = {
		
		}
	}
	focus = {
		id = CRI_close_schools
		icon = GFX_focus_generic_military_academy
		cost = 10
		x = 4
		y = 5
		available = {

		}
		prerequisite = { 
			focus = CRI_rename_cities
		}
		completion_reward = {
			137 = {
				add_resistance = -10
				add_manpower = -5000
			}
			add_manpower = -5000
			set_research_slots = 2
			country_event = crimea.94
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_reach_out_to_turkey
		icon = GFX_focus_generic_befriend_turkey
		cost = 10
		x = 6
		y = 5
		available = {

		}
		prerequisite = { 
			focus = CRI_rename_cities
		}
		completion_reward = {
			TUR = {
				add_manpower = -10000
				random_owned_state = {
					add_extra_state_shared_building_slots = 3
					add_building_construction = {
					    type = arms_factory
					    level = 3
					    instant_build = yes
					}
				}
			}
			CRI = {
				add_manpower = 10000
				random_owned_state = {
					add_building_construction = {
						type = air_base
						level = 3
						instant_build = yes
					}
					add_building_construction = {
						type = naval_base
						level = 3
						instant_build = yes
					}
					add_building_construction = {
						type = anti_air
						level = 3
						instant_build = yes
					}
					add_building_construction = {
						type = radar_station
						level = 3
						instant_build = yes
					}
				}
			}
		}
		
		bypass = {
		
		}
	}
	focus = {
		id = CRI_danzig_or_war
		icon = GFX_focus_prc_infiltration
		cost = 15
		x = 4
		y = 6
		available = {

		}
		prerequisite = { 
			focus = CRI_close_schools
		}
		completion_reward = {
			137 = {
				add_manpower = -200000
				add_core_of = CRI
				remove_core_of = SOV
				force_disable_resistance = CRI
				force_disable_resistance = UKR
			}
			219 = {
				add_manpower = 100000
			}
			234 = {
				add_manpower = 100000
			}
			country_event = crimea.95
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_reach_out_to_europe
		icon = GFX_goal_support_democracy
		cost = 5
		x = 2
		y = 6
		available = {

		}
		prerequisite = { 
			focus = CRI_close_schools
		}
		completion_reward = {
			ENG = {give_guarantee = CRI}
			BEL = {give_guarantee = CRI}
			FRA = {give_guarantee = CRI}
			GER = {give_guarantee = CRI}
			ITA = {give_guarantee = CRI}
			LUX = {give_guarantee = CRI}
			HOL = {give_guarantee = CRI}
			DEN= {give_guarantee = CRI}
			IRE = {give_guarantee = CRI}
			GRE = {give_guarantee = CRI}
			POR = {give_guarantee = CRI}
			SPR = {give_guarantee = CRI}
			AUS = {give_guarantee = CRI}
			FIN = {give_guarantee = CRI}
			SWE = {give_guarantee = CRI}
			CYP = {give_guarantee = CRI}
			CZE = {give_guarantee = CRI}
			EST = {give_guarantee = CRI}
			HUN = {give_guarantee = CRI}
			LAT = {give_guarantee = CRI}
			LIT = {give_guarantee = CRI}
			MLT = {give_guarantee = CRI}
			POL = {give_guarantee = CRI}
			SLO = {give_guarantee = CRI}
			SLV = {give_guarantee = CRI}
			BUL = {give_guarantee = CRI}
			ROM = {give_guarantee = CRI}
			CRO = {give_guarantee = CRI}
		}
		
		bypass = {
		
		}
	}
	focus = {
		id = CRI_muslim_republic
		icon = GFX_focus_TUR_loosen_the_laws_on_secularism
		cost = 5
		x = 4
		y = 7
		prerequisite = { 
			focus = CRI_danzig_or_war
		}
		mutually_exclusive = {
			focus = CRI_integration
		}
		available = {

		}
		
		completion_reward = {
			CRI = {
				random_owned_state = {
					add_manpower = 50000
				}
			}
			UZB = {
				random_owned_state = {
					add_manpower = -20000
				}
			}
			AZR = {
				random_owned_state = {
					add_manpower = -10000
				}
			}
			GEO = {
				random_owned_state = {
					add_manpower = -10000
				}
			}
			add_research_slot = 1
			country_event = crimea.96
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_integration
		icon = GFX_focus_generic_the_giant_wakes
		cost = 10
		x = 6
		y = 7
		mutually_exclusive = {
			focus = CRI_muslim_republic
		}
		prerequisite = { 
			focus = CRI_danzig_or_war
		}
		available = {

		}
		
		completion_reward = {
			CRI = {
				random_owned_state = {
					add_manpower = 70000
				}
			}
			202 = {
				add_manpower = -30000
			}
			91 = {
				add_manpower = -30000
			}
			198 = {
				add_manpower = -10000
			}
			add_research_slot = 1
			set_country_flag = CRI_enslaved_slavs
			country_event = crimea.96
		}
		
		bypass = {
		
		}
	}
	focus = {
		id = CRI_continue_rootification
		icon = GFX_goal_generic_wolf_pack
		cost = 10
		x = 4
		y = 8
		available = {

		}
		prerequisite = { 
			focus = CRI_muslim_republic
			focus = CRI_integration
		}		
		completion_reward = {
			UKR = {
				end_puppet = CRI
			}
			CRI = {
				set_politics = {
					ruling_party = fascism
					elections_allowed = no
					name = "QMM"
					long_name = "Qirim Milliy Meclisi"
				}
				set_popularities = {
					fascism = 90
					neutrality = 10
				}
				set_country_flag = already_chubaroved
			}
			if = {
				limit = {
					has_country_flag = CRI_enslaved_slavs
				}
				country_event = crimea.99
			}
		}
		
		bypass = {
		
		}

	}
	focus = {
		id = CRI_reach_out_to_afghanistan
		icon = GFX_focus_generic_befriend_afghanistan
		cost = 10
		x = 2
		y = 8
		available = {

		}
		prerequisite = { 
			focus = CRI_muslim_republic
			focus = CRI_integration
		}		
		completion_reward = {
			AFG = {give_guarantee = CRI}
			CRI = {give_guarantee = AFG}
			CRI = {
				army_experience = 100
				add_equipment_to_stockpile = {
					type = infantry_equipment
					amount = 4000
					producer = AFG
				}
				add_equipment_to_stockpile = {
					type = infantry_equipment
					amount = 3000
					producer = SOV
				}
				add_equipment_to_stockpile = {
					type = infantry_equipment
					amount = 2000
					producer = PRC
				}
				add_equipment_to_stockpile = {
					type = infantry_equipment
					amount = 1000
					producer = USA
				}				
			}
		}
		bypass = {
		
		}
	}
	focus = {
		id = CRI_national
		icon = GFX_focus_generic_military_mission
		cost = 5
		x = 4
		y = 9
		prerequisite = { 
			focus = CRI_continue_rootification
		}
		available = {

		}
		completion_reward = {
			add_ideas = CRI_chubarov_militia
		}
		bypass = {
		}

	}
	focus = {
		id = CRI_reach_out_to_palestine
		icon = GFX_focus_TUR_treaty_of_saadabad
		cost = 10
		x = 6
		y = 9
		prerequisite = { 
			focus = CRI_continue_rootification
		}
		available = {
			country_exists = ISR
		}
		
		completion_reward = {
			LEB = {
				set_politics = {
					ruling_party = fascism
					elections_allowed = no
					name = "HZB"
					long_name = "Hezbollah"
				}
				set_popularities = {
					fascism = 50
					neutrality = 30
					communism = 20
				}			
			}
			CRI = {
				create_faction = "Ghazawat"
				add_to_faction = LEB
				create_wargoal = {
					target = ISR
					type = topple_government
				}
			}
		}
		
		bypass = {
		
		}
	}	

	
}