set_country_flag = polit_nato_ally
capital = 10
add_ideas = disarmed_nation 
load_focus_tree = generic_focus
oob = "POL_1936"

if = {
	limit = { has_dlc = "By Blood Alone" }
		set_air_oob = "POL_1936_air_bba"
		set_technology = {
			aa_lmg = 1
			aa_cannon_1 = 1
			iw_small_airframe = 1
			basic_small_airframe = 1
			engines_1 = 1
			early_bombs = 1
		}
	else = {
		set_air_oob = "POL_1936_air_legacy"
		set_technology = {
			early_fighter = 1
			early_bomber = 1
			CAS1 = 1
		}
	}
}

set_research_slots = 3

# Starting tech
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	tech_mountaineers = 1
	tech_trucks = 1
	tech_support = 1		
	tech_engineers = 1
	tech_recon = 1
	gw_artillery = 1
	interwar_antiair = 1
	trench_warfare = 1
	fuel_silos = 1
	synth_oil_experiments = 1
	basic_train = 1
}

if = {
	limit = {
		NOT = { has_dlc = "No Step Back" }
	}
	set_technology = {
		gwtank = 1
	}
}
if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_technology = {
		gwtank_chassis = 1
	}
}
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_destroyer = 1
		early_submarine = 1	
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_naval_mines = 1
		submarine_mine_laying = 1
		early_ship_hull_light = 1
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		basic_battery = 1
		basic_torpedo = 1
		basic_depth_charges = 1
	}
}
if = {
	limit = { has_dlc = "No Step Back" }
	#set_variable = {
	#	var = pol_peasant_democracy
	#	value = 30
	#}
	#set_variable = {
	#	var = pol_peasant_communism
	#	value = 30
	#}
}

if = {
	limit = {
		has_dlc = "Poland: United and Ready"
	}
	add_ideas = {
		uncontrolled_exports
		#POL_april_constitution_1
		#POL_looming_peasants_strike
		#POL_sanation_left_opposition_1
		#POL_sanation_right_opposition_1
	}
}


#85 = {
	#add_dynamic_modifier = { modifier = international_city }
#}


set_convoys = 10

set_politics = {
	ruling_party = neutrality
	last_election = "1935.9.8"
	election_frequency = 36
	elections_allowed = no
}
set_popularities = {
	democratic = 32
	fascism = 11
	communism = 19
	neutrality = 38
}


recruit_character = POL_ignacy_moscicki
recruit_character = POL_wladyslaw_sikorski
recruit_character = POL_boleslaw_wieniawa_glugoszowski
recruit_character = POL_wladyslaw_gomulka
recruit_character = POL_maria_koszutska
recruit_character = POL_stanislaw_mikolajczyk
recruit_character = POL_wincenty_witos
recruit_character = POL_wladyslaw_raczkiewicz
recruit_character = POL_boleslaw_piasecki
recruit_character = POL_edward_rydzsmigly
recruit_character = POL_wladyslaw_bortnowski
recruit_character = POL_stanislaw_kopanski
recruit_character = POL_marian_kukiel
recruit_character = POL_jozef_haller
recruit_character = POL_stanislaw_sosabowski
recruit_character = POL_lucjan_zeligowski
recruit_character = POL_kazimierz_sosnkowski
recruit_character = POL_tadeusz_kutrzeba
recruit_character = POL_wladyslaw_anders
recruit_character = POL_roman_abraham
recruit_character = POL_wincenty_kowalski
recruit_character = POL_stefan_frankowski
recruit_character = POL_karol_korytowski
recruit_character = POL_jozef_unrug
recruit_character = POL_xawery_czernicki
recruit_character = POL_jozef_zajac
recruit_character = POL_ludomil_rayski
recruit_character = POL_stanislaw_pawluc
recruit_character = POL_stanislav_maczek
recruit_character = POL_wladyslaw_kalkus
recruit_character = POL_kazimierz_switalski
recruit_character = POL_wanda_wasilewska
recruit_character = POL_tomislaw_lupaszko
recruit_character = POL_zygmunt_buhusz_szysko
recruit_character = POL_roman_dmowski
recruit_character = POL_witold_pilecki
recruit_character = POL_irena_anders
recruit_character = POL_mieczyslaw_michalowicz
recruit_character = POL_boleslaw_bierut
recruit_character = POL_edward_osobka_morawski
recruit_character = POL_jozef_beck
recruit_character = POL_zdzislaw_lubomirski
recruit_character = POL_aleksander_kakowski
recruit_character = POL_stanislaw_radkiewicz
recruit_character = POL_jan_kowalewski
recruit_character = POL_eugeniusz_kwiatkowiski
recruit_character = POL_marian_rejewski
recruit_character = POL_jerzy_rutkowski
recruit_character = POL_karl_albrecht
recruit_character = POL_pavel_bermondt_avalov
recruit_character = POL_anna_andersson
recruit_character = POL_friedrich_christian
recruit_character = POL_rudinger_von_der_goltz
recruit_character = POL_vladislav_korchits
recruit_character = POL_wojtek

if = {
	limit = {
		OR = {
			has_dlc = "No Step Back"
			has_dlc = "Poland: United and Ready"
		}
	}
	recruit_character = POL_walery_slawek
	recruit_character = POL_jan_mosdorf
	recruit_character = POL_tadeusz_bielecki
	recruit_character = POL_joachim_stefan_bartoszewicz
	recruit_character = POL_stanislaw_wojciechowski
}

if = {
	limit = {
		has_dlc = "No Step Back"
	}
	recruit_character = POL_henryk_floyar_rajchman
	recruit_character = POL_sejmik_regency
}

if = {
	limit = {
		has_dlc = "La Resistance"
	}
	create_operative_leader = {
		name = "Roman Czerniawski"
		GFX = GFX_portrait_roman_czerniawski
		traits = { }
		bypass_recruitment = no
		available_to_spy_master = yes
		nationalities = { POL }
	}

	create_operative_leader = {
		name = "Krystyna Skarbek"
		GFX = GFX_portrait_krystyna_skarbek
		traits = { operative_commando operative_seducer }
		bypass_recruitment = no
		available_to_spy_master = yes
		female = yes
		nationalities = { POL }
	}
}
if = {
	limit = {
		NOT = {
			has_dlc = "By Blood Alone"
		}
	}
	create_equipment_variant = {
		name = "PZL P.24"
		type = fighter_equipment_0
		upgrades = {
			plane_gun_upgrade = 3
			plane_range_upgrade = 0  
			plane_engine_upgrade = 1
			plane_reliability_upgrade = 3
		}
	}
}
if = {
	limit = {
		has_dlc = "By Blood Alone"
	}
	create_equipment_variant = {
		name = "PZL P.11"
		type = small_plane_airframe_0
		modules = {
			fixed_main_weapon_slot = light_mg_4x
			engine_type_slot = engine_1_1x
			special_type_slot_1 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "PZL P.24"
		type = small_plane_airframe_0
		modules = {
			fixed_main_weapon_slot = aircraft_cannon_1_2x
			fixed_auxiliary_weapon_slot_1 = light_mg_2x
			engine_type_slot = engine_2_1x
			special_type_slot_1 = empty
		}
	}
	create_equipment_variant = {
		name = "PZL P.23"
		type = small_plane_cas_airframe_1
		modules = {
			fixed_main_weapon_slot = bomb_locks
			engine_type_slot = engine_1_1x
			special_type_slot_1 = lmg_defense_turret
		}
	}
}

### VARIANTS ###
# 1936 Start #
if = {
	limit = {
		has_dlc = "No Step Back"
	}
	create_equipment_variant = {
		name = "TKS"
		type = light_tank_chassis_0
		parent_version = 0
		modules = {
			main_armament_slot = tank_heavy_machine_gun
			turret_type_slot = tank_light_fixed_superstructure_turret
			suspension_type_slot = tank_bogie_suspension
			armor_type_slot = tank_riveted_armor
			engine_type_slot = tank_gasoline_engine
		}
		upgrades = {
			tank_nsb_armor_upgrade = 1
			tank_nsb_engine_upgrade = 1
		}
		obsolete = yes #used for oob
		icon = "GFX_POL_basic_light_tank_medium"
	}
	create_equipment_variant = {
		name = "7TP dw"
		type = light_tank_chassis_0
		parent_version = 1
		modules = {
			main_armament_slot = tank_heavy_machine_gun
			turret_type_slot = tank_light_one_man_tank_turret
			suspension_type_slot = tank_bogie_suspension
			armor_type_slot = tank_riveted_armor
			engine_type_slot = tank_diesel_engine
			special_type_slot_1 = secondary_turret_hmg
		}
		upgrades = {
			tank_nsb_armor_upgrade = 2
			tank_nsb_engine_upgrade = 2
		}
		icon = "GFX_POL_improved_light_tank_medium"
	}
	create_equipment_variant = {
		name = "7TP jw"
		type = light_tank_chassis_0
		parent_version = 2
		modules = {
			main_armament_slot = tank_high_velocity_cannon
			turret_type_slot = tank_light_two_man_tank_turret
			suspension_type_slot = tank_bogie_suspension
			armor_type_slot = tank_riveted_armor
			engine_type_slot = tank_diesel_engine
			special_type_slot_1 = empty
		}
		upgrades = {
			tank_nsb_armor_upgrade = 2
			tank_nsb_engine_upgrade = 2
		}
		icon = "GFX_POL_improved_light_tank_medium"
	}
#	add_equipment_to_stockpile = {
#		type = light_tank_chassis_0
#		amount = 550
#		variant_name = "TKS"
#	}
}
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	### Ship Variants ###
}
if = {
	limit = { has_dlc = "Man the Guns" }
	# Submarines #
	create_equipment_variant = {
		name = "Wilk Class"				
		type = ship_hull_submarine_2
		name_group = POL_SS_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_torpedo_slot = ship_torpedo_sub_1
			fixed_ship_engine_slot = sub_ship_engine_1
			rear_1_custom_slot = ship_mine_layer_sub
		}
	}
	# Destroyers #
	create_equipment_variant = {
		name = "Wicher Class"				
		type = ship_hull_light_1
		name_group = POL_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_mine_layer_1
			rear_1_custom_slot = ship_depth_charge_1
		}
	}
}



add_ideas = CRI_first_world_country
set_convoys = 18