capital = 297

# Starting tech
set_technology = {
	infantry_weapons = 1
}

set_convoys = 10

recruit_character = EQG_ncm
recruit_character = EQG_acd2
recruit_character = EQG_democratic_guy
recruit_character = EQG_fascist_guy
recruit_character = EQG_coi
recruit_character = EQG_ar
recruit_character = EQG_aa2
recruit_character = EQG_awt
recruit_character = EQG_acgs
recruit_character = EQG_mt
recruit_character = EQG_nccr
recruit_character = EQG_aco2
recruit_character = EQG_nt
recruit_character = EQG_communist_guy
recruit_character = EQG_pot
recruit_character = EQG_acas
recruit_character = EQG_acr
recruit_character = EQG_stc
recruit_character = EQG_ai2
recruit_character = EQG_ncs




set_politics = {
	ruling_party = neutrality
	last_election = "1936.1.1"
	election_frequency = 48
	elections_allowed = no
}
set_popularities = {
	democratic = 25
	fascism = 20
	communism = 5
	neutrality = 50
}
add_ideas = CRI_third_world_country
add_ideas = disarmed_nation 