state = {
	id = 882
	name = "STATE_882" # Pavlodar
	
	state_category = town
	
	resources = {
		chromium = 6 
	}

	history = {
		owner = KAZ
		#add_core_of = KAZ
		buildings = {
			infrastructure = 2

		}
		add_core_of = SOV
		victory_points = {
			10202 10
		}
		set_province_name = { id = 10202 name = "Pavlodar" }
		victory_points = {
			10630 5
		}
		set_province_name = { id = 10630 name = "Ekibastuz" }
	}

	provinces = {
		1879 4670 4685 7317 7708 10202 10235 10630 12616
	}
	manpower = 70829
	buildings_max_level_factor = 1.000

	local_supplies = 0.0 
}
