units = {
	##### NAVAL UNITS #####
	### HOME COMMAND ###
	fleet = {
		name = "Home Command"			
		naval_base = 4076 # Scapa Flow
		task_force = {
			name = "Home Fleet"
			location = 4076 #Madras Scapa Flow

			### TWO AIR CARRIERS
			
			ship = { name = "Gamal Abdel-Nasser" definition = carrier start_experience_factor = 0.25 equipment = { ship_hull_carrier_conversion_bb = { amount = 1 owner = EGY version_name = "Mistral Class" } } }
			ship = { name = "Anvar Saadat" definition = carrier start_experience_factor = 0.25 equipment = { ship_hull_carrier_conversion_bb = { amount = 1 owner = EGY version_name = "Mistral Class" } } }

			### SEVEN LIGHT CRUISERS

			ship = { name = "Al-Fatih" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = EGY version_name = "C-Class"} } }
			ship = { name = "Bur-Sayyid" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = EGY version_name = "Emerald Class" } } }
			ship = { name = "Shahab Misr" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = EGY version_name = "Emerald Class" } } }

			ship = { name = "Abu-Kir" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = EGY version_name = "C-Class"} } }
			ship = { name = "El-Suez" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = EGY version_name = "Emerald Class" } } }
			ship = { name = "S. Ezzat" definition = light_cruiser equipment = { ship_hull_cruiser_2 = { amount = 1 owner = EGY version_name = "Emerald Class" } } }

			ship = { name = "A. Gad" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = EGY version_name = "C-Class"} } }

			### THIRTEEN DESTROYERS			

			ship = { name = "Tahya Misr" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "S Class"} } }
			ship = { name = "Al-Galala" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "S Class"} } }
			ship = { name = "Bernees" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "A/B/C/D Class" } } }
			ship = { name = "Al-Aziz" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "V/W Class" } } }
			ship = { name = "Sharm-el-Sheykh" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "V/W Class" } } }
			ship = { name = "Tawushka" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "V/W Class" } } }

			ship = { name = "Mubarek" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "V/W Class" } } }
			ship = { name = "Tabah" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "V/W Class" } } }
			ship = { name = "Dumyat" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "V/W Class" } } }
			ship = { name = "Rasheed" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "V/W Class" } } }
			ship = { name = "Ramadan" definition = destroyer start_experience_factor = 0.25 equipment = { ship_hull_light_1 = { amount = 1 owner = EGY version_name = "V/W Class" } } }
			ship = { name = "Hibar" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = EGY version_name = "E/F/G/H Class"} } }

			ship = { name = "Bad'r" definition = destroyer equipment = { ship_hull_light_2 = { amount = 1 owner = EGY version_name = "E/F/G/H Class"} } }
		}				
		task_force = {
			name = "Submarine Flotilla"
			location = 4076 # Madras # Portsmouth
			ship = { name = "ENS H22" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = EGY version_name = "O/P/R Class" } } }
			ship = { name = "ENS H21" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = EGY version_name = "O/P/R Class" } } }
			ship = { name = "ENS H23" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = EGY version_name = "O/P/R Class" } } }
			ship = { name = "ENS H28" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = EGY version_name = "O/P/R Class" } } }
			ship = { name = "ENS H31" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = EGY version_name = "O/P/R Class" } } }
			ship = { name = "ENS H33" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = EGY version_name = "O/P/R Class" } } }

			ship = { name = "ENS H34" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = EGY version_name = "O/P/R Class" } } }
			ship = { name = "ENS H43" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = EGY version_name = "O/P/R Class" } } }
		}
	}
}
instant_effect = {
	### Ongoing Ship Production Jan 1 1936 ###
	# CL: Amphion-class variant ("INS Amphion", Comm. 15-Jun, 1936, "INS Apollo", Comm. 13-Jan 1936, "INS Penelope", Comm. 12-Nov 1936)
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "EGY" 
			version_name = "Leander Class"
		}
		name = "INS Apollo"
		requested_factories = 1
		progress = 0.95
		amount = 1
		#industrial_manufacturer = mio:EGY_cammell_laird_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "EGY" 
			version_name = "Leander Class"
		}
		name = "INS Amphion"
		requested_factories = 1
		progress = 0.50
		amount = 1
		#industrial_manufacturer = mio:EGY_cammell_laird_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "EGY" 
			version_name = "Leander Class"
		}
		name = "INS Penelope"
		requested_factories = 1
		progress = 0.15
		amount = 1
		#industrial_manufacturer = mio:EGY_cammell_laird_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "EGY" 
			version_name = "Leander Class"
		}
		name = "INS Aurora"
		requested_factories = 1
		progress = 0.15
		amount = 1
		#industrial_manufacturer = mio:EGY_cammell_laird_organization
	}
	#CL: 5x Town Class (Newcastle, Southhampton, Sheffield, Glasgow, Birmingham)
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "EGY" 
			version_name = "Town Class"
		}
		requested_factories = 1
		progress = 0.5
		amount = 2
		#industrial_manufacturer = mio:EGY_harland_wolff_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "EGY" 
			version_name = "Town Class"
		}
		requested_factories = 1
		progress = 0.5
		amount = 2
		#industrial_manufacturer = mio:EGY_harland_wolff_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2
			creator = "EGY" 
			version_name = "Town Class"
		}
		requested_factories = 1
		progress = 0.25
		amount = 1
		#industrial_manufacturer = mio:EGY_harland_wolff_organization
	}
	# SS: S-class variant (x2) ("INS Seawolf" "INS Narwhal")
	add_equipment_production = {
		equipment = {
			type = ship_hull_submarine_1
			creator = "EGY" 
			version_name = "S Class"
		}
		name = "INS Seawolf"
		requested_factories = 1
		progress = 0.50
		amount = 1
		#industrial_manufacturer = mio:EGY_john_brown_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_submarine_1
			creator = "EGY" 
			version_name = "S Class"
		}
		name = "INS Narwhal"
		requested_factories = 1
		progress = 0.40
		amount = 1
		#industrial_manufacturer = mio:EGY_john_brown_organization
	}
	# DD: G/H class (x9) ("INS Gallant" "INS Garland" "INS Gipsy" "INS Glowworm" "INS Grafton" "INS Grenade" "INS Grenville" "INS Greyhound" "INS Griffin")
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Gallant"
		requested_factories = 1
		progress = 0.90
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Garland"
		requested_factories = 1
		progress = 0.80
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Gipsy"
		requested_factories = 1
		progress = 0.90
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Glowworm"
		requested_factories = 1
		progress = 0.95
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Grafton"
		requested_factories = 1
		progress = 0.80
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Grenade"
		requested_factories = 1
		progress = 0.80
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Greyhound"
		requested_factories = 1
		progress = 0.95
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Griffin"
		requested_factories = 1
		progress = 0.80
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_2
			creator = "EGY" 
			version_name = "E/F/G/H Class"
		}
		name = "INS Grenville"
		requested_factories = 1
		progress = 0.40
		amount = 1
		#industrial_manufacturer = mio:EGY_yarrow_shipbuilders_organization
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_carrier_1
			creator = "EGY" 
			version_name = "Ark Royal Class"
		}
		name = "INS Ark Royal"
		requested_factories = 1
		progress = 0.10
		amount = 1
		#industrial_manufacturer = mio:EGY_harland_wolff_organization
	}
}
