
units= {

	##### NAVAL UNITS #####
	### Northern Fleet -- Murmansk
	fleet = {
		name = "Chornomorsky Flot"
		naval_base = 11670 # Baki
		task_force = {				
			name = "Chornomorsky Flot"
			location = 11670 # Baki
			# 1ya Flotiliya Esmintsev
			ship = { name = "Zaporozhye" definition = submarine equipment = { ship_hull_submarine_1 = { amount = 1 owner = UKR version_name = "Series V Shchuka" } } }		
			ship = { name = "Pridneprovye" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = UKR version_name = "Komintern Class" } } }
			ship = { name = "Lutzk" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = UKR version_name = "Komintern Class" } } }
			ship = { name = "Khmelnitzky" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = UKR version_name = "Komintern Class" } } }
			ship = { name = "Vinnitza" definition = light_cruiser equipment = { ship_hull_cruiser_1 = { amount = 1 owner = UKR version_name = "Komintern Class" } } }
			ship = { name = "Cerkassy" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SOV version_name = "Fidonisi Class" } } }
			ship = { name = "Cernigov" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SOV version_name = "Fidonisi Class" } } }
			ship = { name = "Priluki" definition = destroyer equipment = { ship_hull_light_1 = { amount = 1 owner = SOV version_name = "Fidonisi Class" } } }
			ship = { name = "Get'man Sagaydacny" definition = heavy_cruiser start_experience_factor = 0.5 equipment = { ship_hull_cruiser_2 = {amount = 1 owner = UKR version_name = "Fregat"} } }
		}	
	}
	

} 



#########################
## STARTING PRODUCTION ##
#########################
instant_effect = {

	### Ships Under Construction Notes ###
	# DD: Leningrad & Minsk variant (x4) ("Leningrad" "Moskva" "Kharkov" "Minsk")
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_2 
			creator = "UKR"
			version_name = "Fregat"
		}
		requested_factories = 1
		progress = 0.70
		amount = 2
		#industrial_manufacturer = #mio:SOV_rubin_design_bureau_organization
	}
	
}

#####################