### Vanilla Assembly line is too OP, since we have
### basically unlimited oil and electricity in the mod.
### Time to make it same cost/benefit as rotatory valve engine.

pm_assembly_lines_building_furniture_manufacturies = {
	texture = "gfx/interface/icons/production_method_icons/assembly_lines.dds"
	
	pollution_generation = 10
	
	unlocking_technologies = {
		conveyors
	}
	
	building_modifiers = {
		workforce_scaled = {
			# input goods
			building_input_tools_add = 4
			building_input_nuclear_fuel_add = 2
			building_input_electricity_add = 6
			# Cost $480

		}

		level_scaled = {
			building_employment_laborers_add = -2000
		}
	}
}

pm_assembly_lines_building_tooling_workshops = {
	texture = "gfx/interface/icons/production_method_icons/assembly_lines.dds"
	
	pollution_generation = 10
	
	unlocking_technologies = {
		conveyors
	}
	
	building_modifiers = {
		workforce_scaled = {
			building_input_nuclear_fuel_add = 6
			building_input_electricity_add = 4
		}

		level_scaled = {
			building_employment_laborers_add = -2000
		}
	}
}

pm_assembly_lines_building_motor_industry = {
	texture = "gfx/interface/icons/production_method_icons/assembly_lines.dds"
	pollution_generation = 15
	
	unlocking_technologies = {
		conveyors
	}
	
	building_modifiers = {
		workforce_scaled = {
			# input goods
			building_input_tools_add = 4
			building_input_nuclear_fuel_add = 2
			building_input_electricity_add = 6
			# Cost $480
		}

		level_scaled = {
			building_employment_laborers_add = -1000
			building_employment_machinists_add = -600
		}
	}
}