ai_objects = create_section {
}

ai_objects_base_params = create_section {
	version = 0,
}

cover_times = create_section {
	pe_covers_global = create_section {
		0,
		1706107895,
	},

	pe_covers_light = create_section {
		0,
		1706096322,
	},

	pe_covers_none = create_section {
		0,
		1706096322,
	},

}

decal_tool = create_section {
}

decal_tool_base_params = create_section {
	version = 0,
}

egroups = create_section {
}

environment = create_section {
}

environment_base_params = create_section {
	version = 0,
}

geom_tool = create_section {
}

geom_tool_base_params = create_section {
	version = 0,
}

groups = create_section {
	rec_0000 = create_section {
		att_bone = "",
		att_offset = false,
		att_parent = create_section {
			_obj_guid = "0",
		},

		attached = false,
		auto_refresh = true,
		class = "PREFAB",
		exposed_guid = "0fa21b0e-4f17-448b-bf09-abf534b88b8b",
		frozen = false,
		ignore_align = false,
		last_user = "user99",
		lock_to_hmap = false,
		lock_to_hmap_offset = 0,
		lock_transform = false,
		name = "emergency_filter_0007",
		objects = create_section {
			rec_0000 = create_section {
				__tool = "spawns",
				spawns = create_section {
					rec_0000 = create_section {
						allow_on_detach = true,
						ammo_for_player = true,
						anim_simplification = false,
						att_bone_id = "",
						att_offset = create_section {
							1,
							0,
							0,
							0,
							1,
							0,
							0,
							0,
							1,
							0,
							0,
							0,
						},

						att_root = false,
						attach_with_joint = false,
						attached_loot = false,
						block_ai_los = true,
						block_breacking = false,
						bone_part = "default",
						break_impulse_threshold = 1,
						break_particles_break = "",
						break_particles_death = "",
						break_sound_death = "",
						break_sound_death_ai_type = 0,
						cast_ao = false,
						ceiling_test_allowed = true,
						class = "FILTER",
						collision_exist = true,
						collisions_group = 8,
						commons_vs = create_section {
						},

						cull_distance = 100000,
						dao_auto = true,
						dao_blink_prevent = true,
						dao_val = 22,
						destroy_on_contact = false,
						disable_impostors = false,
						disable_qsave = false,
						dying_mask = 0,
						editor = create_section {
							accept_ibl_probe = true,
							accept_outdoor_map = true,
							accept_snap = true,
							exposed_guid = "795026f3-4769-43ea-870c-a891cf58ecab",
							exposed_vars = create_section {
							},

							fixed_bb = false,
							fixed_bb_ext = 0.12500000000,
							force_draw_bb = false,
							frozen = false,
							ignore_align = false,
							last_user = "user99",
							lock_to_hmap = false,
							lock_to_hmap_offset = 0,
							lock_transform = false,
							parent_guid = "0",
							persistent_guid = "795026f3-4769-43ea-870c-a891cf58ecab",
							pps_enabled = true,
							rnd_rotation = false,
							rnd_rotation_max = create_section {
								0,
								360.00003051758,
								0,
							},

							rnd_rotation_min = create_section {
								0,
								0,
								0,
							},

							rnd_scale = false,
							rnd_scale_max = create_section {
								1.50000000000,
								1.50000000000,
								1.50000000000,
							},

							rnd_scale_min = create_section {
								0.50000000000,
								0.50000000000,
								0.50000000000,
							},

							rnd_scale_uniform = true,
							self_guid = "0897bb1a-1119-474a-bfa9-4af69878ee13",
							skip_check_duplicate = false,
							skip_check_invisible = false,
							tag = "",
							ui_tag = "",
							uniform_scale = true,
							vegetation = false,
							version = 17,
							visible = true,
						},

						fast_rbody = false,
						fixed_bones = "",
						footprint_power = 0,
						footprint_size = 0,
						force_kinematic = false,
						force_looped = 0,
						force_paused = false,
						force_realtime = false,
						force_sliding = false,
						friend_type = 0,
						ghost = false,
						health = 0.10000000149,
						hud_collidable = true,
						id = 29745,
						ignore_in_pickup = false,
						inactive = false,
						interest = create_section {
							angle_coef = 1,
							distance = 0.00191549561,
							duration = 0,
							interest_type = 3,
							max_angle_x = 180,
							max_angle_y = 180,
							max_importance = 1000,
							min_importance = 500,
							speed = 0.00100000005,
						},

						is_physics = false,
						jumpover_allowed = true,
						kinematic = false,
						labels = "",
						name = "emergency_filter_0008",
						need_fp64_xform = false,
						net_synchronization = false,
						neversleep = false,
						parent_id = 65535,
						particles = "",
						particles_active = true,
						particles_constrained = false,
						particles_ignore_parent_rotation = false,
						particles_mesh_source = false,
						ph_shell_model_src = "244215980",
						ph_shell_skltn_bcount = 1,
						ph_shell_skltn_src = "1112251549",
						ph_shell_writed = false,
						pose = create_section {
							0.99999988079,
							0,
							0,
							0,
							0.99999970198,
							0,
							0,
							0,
							0.99999970198,
							173.05651855469,
							27.25577735901,
							-39.06999969482,
						},

						posrot_movement = false,
						processed = false,
						qsave_chunk = 15,
						raycast = true,
						reaction_type = 0,
						ready_after_cloned = false,
						reflectable = false,
						removed_vs = create_section {
						},

						render_aux_val = create_section {
							0,
							0,
							0,
							0,
						},

						rws = false,
						scene_type = 0,
						semi_breakable = false,
						shadowgen = false,
						skip_nx_update = false,
						sound = "",
						sound_filter = 0,
						sound_volume = 1.00392162800,
						spare = false,
						spatial_sector = 65535,
						speed = 0,
						speed_replace = false,
						start_frame = 0,
						startup_animation = "",
						static_data_key = "_G.config.entity.filter",
						stay_in_forced_kinematic = false,
						sub_scene_root = false,
						timer = 120,
						trade_weight = 0,
						type_mask = 0,
						ui_force_slot = false,
						ui_force_slot_id = 8,
						use_hud_offset = true,
						useful_for_player = true,
						visual = "dynamic\\hud\\weapon\\m3_gasmask\\m3_gasmask_filter",
						vs_active = true,
						vs_exposed = create_section {
							vs_exposed_vars_values = create_section {
							},

						},

						vss_ver_6 = create_section {
						},

					},

					rec_0001 = create_section {
						active = true,
						att_bone_id = "",
						att_offset = create_section {
							1,
							0,
							0,
							0,
							1,
							0,
							0,
							0,
							1,
							0,
							0,
							0,
						},

						att_root = false,
						block_ai_vision = 0,
						block_ai_vision_free = false,
						cast_ao = false,
						class = "O_BASEZONE",
						collisions_group = 11,
						cull_distance = 100000,
						dao_auto = true,
						dao_val = 50,
						disable_impostors = false,
						disable_qsave = false,
						dynamic_mode = 0,
						editor = create_section {
							accept_ibl_probe = true,
							accept_outdoor_map = true,
							accept_snap = false,
							exposed_guid = "68284779-4ed9-43dc-b655-b45b04480c66",
							exposed_vars = create_section {
							},

							fixed_bb = false,
							fixed_bb_ext = 0.12500000000,
							force_draw_bb = false,
							frozen = false,
							ignore_align = false,
							last_user = "user99",
							lock_to_hmap = false,
							lock_to_hmap_offset = 0,
							lock_transform = false,
							parent_guid = "0",
							persistent_guid = "68284779-4ed9-43dc-b655-b45b04480c66",
							pps_enabled = true,
							rnd_rotation = false,
							rnd_rotation_max = create_section {
								0,
								360.00003051758,
								0,
							},

							rnd_rotation_min = create_section {
								0,
								0,
								0,
							},

							rnd_scale = false,
							rnd_scale_max = create_section {
								1.50000000000,
								1.50000000000,
								1.50000000000,
							},

							rnd_scale_min = create_section {
								0.50000000000,
								0.50000000000,
								0.50000000000,
							},

							rnd_scale_uniform = true,
							self_guid = "55800140-055e-4f52-82af-c35353cd3cfd",
							skip_check_duplicate = false,
							skip_check_invisible = false,
							tag = "",
							ui_tag = "",
							uniform_scale = true,
							vegetation = false,
							version = 17,
							visible = true,
						},

						force_realtime = false,
						force_sliding = false,
						ghost = false,
						hud_collidable = false,
						id = 43282,
						ignore_in_pickup = false,
						inactive = false,
						jumpover_allowed = false,
						label = "",
						name = "restrictor_emergency_filter_0003",
						need_fp64_xform = false,
						net_synchronization = false,
						neversleep = false,
						obstacle = false,
						obstacle_collision_group = 10,
						parent_id = 65535,
						pose = create_section {
							1,
							0,
							0,
							0,
							1,
							"3019898876" /*-0.00000011921*/,
							0,
							"872415228" /*0.00000011921*/,
							1,
							173.05651855469,
							27.25577735901,
							-39.06999969482,
						},

						qsave_chunk = 15,
						reflectable = false,
						render_aux_val = create_section {
							0,
							0,
							0,
							0,
						},

						rws = false,
						scene_type = 0,
						shadowgen = false,
						shapes = create_section {
							__binary_data__ = create_section {
								103,
								create_section {
									"A2NvdW50AHUzMgABAAAASx9ZV1AAAAADc2hhcGVfMDAAdHlwZQB1MzIAAAAAAIdm+VUxAAAAA3NwaGVyZQBjZW50ZXIAdmVjM2YAAAAAAAAAAAAAAAAAcmFkaXVzAGZwMzIA//9vQQ==",
								},

							},

							_binary_data_size_ = 103,
						},

						spatial_sector = 65535,
						static_data_key = "_G.config.entity.restrictor",
						step_gmtrl = "default_object",
						type_filter_on = false,
						type_mask = 0,
						visual = "",
						vs_active = true,
						vs_exposed = create_section {
							vs_exposed_vars = create_section {
							},

						},

						vss_ver_6 = create_section {
							rec_0000 = create_section {
								["0"] = create_section {
									0,
									0,
									2,
									0,
								},

								["1"] = create_section {
									0,
									2,
									1,
									0,
								},

								["10"] = create_section {
									7,
									0,
									12,
									2,
								},

								["11"] = create_section {
									7,
									0,
									23,
									2,
								},

								["12"] = create_section {
									8,
									1,
									9,
									0,
								},

								["13"] = create_section {
									10,
									0,
									7,
									0,
								},

								["14"] = create_section {
									10,
									0,
									11,
									0,
								},

								["15"] = create_section {
									11,
									0,
									7,
									2,
								},

								["16"] = create_section {
									12,
									0,
									13,
									0,
								},

								["17"] = create_section {
									12,
									2,
									24,
									3,
								},

								["18"] = create_section {
									12,
									3,
									24,
									3,
								},

								["19"] = create_section {
									14,
									0,
									21,
									0,
								},

								["2"] = create_section {
									2,
									0,
									0,
									1,
								},

								["20"] = create_section {
									15,
									0,
									0,
									2,
								},

								["21"] = create_section {
									16,
									0,
									6,
									0,
								},

								["22"] = create_section {
									17,
									0,
									6,
									0,
								},

								["23"] = create_section {
									18,
									0,
									6,
									0,
								},

								["24"] = create_section {
									19,
									0,
									6,
									0,
								},

								["25"] = create_section {
									20,
									0,
									17,
									0,
								},

								["26"] = create_section {
									20,
									0,
									18,
									1,
								},

								["27"] = create_section {
									20,
									0,
									19,
									0,
								},

								["28"] = create_section {
									21,
									0,
									16,
									0,
								},

								["29"] = create_section {
									21,
									0,
									18,
									0,
								},

								["3"] = create_section {
									2,
									0,
									10,
									0,
								},

								["30"] = create_section {
									21,
									0,
									19,
									1,
								},

								["31"] = create_section {
									23,
									0,
									13,
									0,
								},

								["32"] = create_section {
									23,
									2,
									24,
									2,
								},

								["33"] = create_section {
									23,
									3,
									24,
									2,
								},

								["34"] = create_section {
									24,
									0,
									3,
									1,
								},

								["35"] = create_section {
									24,
									0,
									14,
									0,
								},

								["36"] = create_section {
									24,
									0,
									21,
									0,
								},

								["4"] = create_section {
									3,
									0,
									5,
									0,
								},

								["5"] = create_section {
									4,
									0,
									5,
									0,
								},

								["6"] = create_section {
									5,
									0,
									0,
									0,
								},

								["7"] = create_section {
									5,
									0,
									15,
									0,
								},

								["8"] = create_section {
									5,
									0,
									20,
									0,
								},

								["9"] = create_section {
									7,
									0,
									7,
									1,
								},

								blocks = create_section {
									block_00000 = create_section {
										active = false,
										active_on_load = true,
										check_on_activate = true,
										clsid = "triggers/player",
										comments = "",
										container = "4294967295",
										editable_flags = "173755616061345",
										posx = 65361,
										posy = 95,
										reaction_count = -1,
										zone_link_entity_link_guid = "0",
										zone_link_entity_link_id = 65535,
									},

									block_00001 = create_section {
										clsid = "entities/entity self",
										comments = "",
										container = "4294967295",
										editable_flags = "217598642218913",
										posx = 65401,
										posy = 130,
									},

									block_00002 = create_section {
										auto_lock = true,
										clsid = "logic/locker_base",
										comments = "",
										container = "4294967295",
										editable_flags = "37890248271777",
										locked = false,
										next_frame = false,
										posx = 65436,
										posy = 110,
										two_frames = false,
									},

									block_00003 = create_section {
										active = true,
										clsid = "triggers/gameloaded",
										comments = "",
										container = "4294967295",
										editable_flags = "187709700310945",
										posx = 210,
										posy = 70,
									},

									block_00004 = create_section {
										active = true,
										clsid = "triggers/startgame",
										comments = "",
										container = "4294967295",
										disable_when_ctrl_f5 = false,
										editable_flags = "2231789291425",
										posx = 210,
										posy = 105,
									},

									block_00005 = create_section {
										auto_lock = false,
										clsid = "logic/locker_base",
										comments = "",
										container = "4294967295",
										editable_flags = "239726300891041",
										locked = false,
										next_frame = true,
										posx = 250,
										posy = 115,
										two_frames = false,
									},

									block_00006 = create_section {
										clsid = "entities/entity ref",
										comments = "",
										container = "4294967295",
										editable_flags = "19690831611809",
										posx = 395,
										posy = 95,
										target_entity_link_guid = "795026f3-4769-43ea-870c-a891cf58ecab,59c0f507-01ce-4e72-8e3e-1840fad87270",
										target_entity_link_id = 29745,
									},

									block_00007 = create_section {
										active = false,
										border_time = 120,
										clsid = "triggers/out of filters",
										comments = "",
										container = "4294967295",
										editable_flags = "170117514528673",
										filter = false,
										posx = 30,
										posy = 110,
									},

									block_00008 = create_section {
										clsid = "triggers/game_difficulty",
										comments = "",
										container = "4294967295",
										difficulty_id = 0,
										editable_flags = "37890236221345",
										posx = 65476,
										posy = 145,
									},

									block_00009 = create_section {
										clsid = "triggers/game_difficulty",
										comments = "",
										container = "4294967295",
										difficulty_id = 1,
										editable_flags = "37890237269921",
										posx = 65516,
										posy = 175,
									},

									block_00010 = create_section {
										clsid = "logic/hub",
										comments = "",
										container = "4294967295",
										editable_flags = "37890237532065",
										posx = 65496,
										posy = 115,
									},

									block_00011 = create_section {
										auto_lock = false,
										clsid = "logic/locker_base",
										comments = "",
										container = "4294967295",
										editable_flags = "11165325985697",
										locked = false,
										next_frame = true,
										posx = 65526,
										posy = 140,
										two_frames = false,
									},

									block_00012 = create_section {
										active = false,
										ammo_types = "_G.config.entity.craft_chemical",
										as_percent = false,
										clsid = "trigger/has ammo",
										comments = "CHEMICAL",
										container = "4294967295",
										editable_flags = "187709708961697",
										posx = 75,
										posy = 175,
										state_1_ammo_count = 0,
										state_2_ammo_count = 30,
										state_count = 2,
										with_loaded = true,
									},

									block_00013 = create_section {
										clsid = "entities/entity player",
										comments = "",
										container = "4294967295",
										editable_flags = "156923383908257",
										posx = 110,
										posy = 110,
										team = 0,
									},

									block_00014 = create_section {
										active = false,
										clsid = "triggers/gameloaded",
										comments = "",
										container = "4294967295",
										editable_flags = "187709709748129",
										posx = 210,
										posy = 160,
									},

									block_00015 = create_section {
										auto_lock = false,
										clsid = "logic/locker_base",
										comments = "",
										container = "4294967295",
										editable_flags = "173755613448097",
										locked = false,
										next_frame = true,
										posx = 65326,
										posy = 100,
										two_frames = false,
									},

									block_00016 = create_section {
										can_dismantle = true,
										check_attached_loot = true,
										clsid = "actions/entity/useful for player",
										comments = "",
										container = "4294967295",
										editable_flags = "239726314522529",
										flag = true,
										posx = 345,
										posy = 80,
									},

									block_00017 = create_section {
										can_dismantle = false,
										check_attached_loot = true,
										clsid = "actions/entity/useful for player",
										comments = "",
										container = "4294967295",
										editable_flags = "239726314522529",
										flag = false,
										posx = 345,
										posy = 109,
									},

									block_00018 = create_section {
										clsid = "actions/engine/shadowcast",
										comments = "",
										container = "4294967295",
										editable_flags = "239726314522529",
										posx = 345,
										posy = 145,
									},

									block_00019 = create_section {
										clsid = "actions/engine/make_ghost",
										comments = "",
										container = "4294967295",
										editable_flags = "239726314784673",
										posx = 345,
										posy = 180,
									},

									block_00020 = create_section {
										clsid = "logic/hub",
										comments = "hide",
										container = "4294967295",
										editable_flags = "235328268273569",
										posx = 310,
										posy = 144,
									},

									block_00021 = create_section {
										clsid = "logic/hub",
										comments = "unhide",
										container = "4294967295",
										editable_flags = "187709714204577",
										posx = 310,
										posy = 199,
									},

									block_00022 = create_section {
										clsid = "entities/entity ref",
										comments = "",
										container = "4294967295",
										editable_flags = "1134907106097723778",
										posx = 395,
										posy = 130,
										target_entity_link_guid = "2057d213-1270-424c-83a6-5b130429640a,59c0f507-01ce-4e72-8e3e-1840fad87270",
										target_entity_link_id = 25108,
									},

									block_00023 = create_section {
										active = false,
										ammo_types = "_G.config.entity.craft_metal",
										as_percent = false,
										clsid = "trigger/has ammo",
										comments = "METAL",
										container = "4294967295",
										editable_flags = "187709709269138",
										posx = 75,
										posy = 115,
										state_1_ammo_count = 0,
										state_2_ammo_count = 10,
										state_count = 2,
										with_loaded = true,
									},

									block_00024 = create_section {
										auto_touch = true,
										clsid = "logic/or-2",
										comments = "",
										container = "4294967295",
										editable_flags = "183311664593042",
										posx = 135,
										posy = 155,
									},

									block_count = "4294967295",
									version = 59,
								},

								e_debug = true,
								e_view = create_section {
									-102.79168701172,
									-45.61900329590,
									413.22222900391,
								},

								groups = create_section {
								},

								link_count = 37,
							},

						},

					},

					rec_0002 = create_section {
						allow_on_detach = true,
						att_bone_id = "",
						att_offset = create_section {
							1,
							0,
							0,
							0,
							1,
							0,
							0,
							0,
							1,
							0,
							0,
							0,
						},

						att_root = true,
						attach_with_joint = false,
						block_ai_los = true,
						block_breacking = false,
						bone_part = "default",
						break_impulse_threshold = 1,
						break_particles_break = "",
						break_particles_death = "",
						break_sound_death = "",
						break_sound_death_ai_type = 0,
						cast_ao = false,
						ceiling_test_allowed = true,
						class = "O_ENTITY",
						collision_exist = true,
						collisions_group = 4,
						commons_vs = create_section {
						},

						cull_distance = 100000,
						dao_auto = true,
						dao_val = 22,
						destroy_on_contact = false,
						disable_impostors = false,
						disable_qsave = false,
						dying_mask = 0,
						editor = create_section {
							accept_ibl_probe = true,
							accept_outdoor_map = true,
							accept_snap = true,
							exposed_guid = "2057d213-1270-424c-83a6-5b130429640a",
							exposed_vars = create_section {
							},

							fixed_bb = false,
							fixed_bb_ext = 0.12500000000,
							force_draw_bb = false,
							frozen = false,
							ignore_align = false,
							last_user = "user99",
							lock_to_hmap = false,
							lock_to_hmap_offset = 0,
							lock_transform = false,
							parent_guid = "0897bb1a-1119-474a-bfa9-4af69878ee13",
							persistent_guid = "2057d213-1270-424c-83a6-5b130429640a",
							pps_enabled = true,
							rnd_rotation = false,
							rnd_rotation_max = create_section {
								0,
								360,
								0,
							},

							rnd_rotation_min = create_section {
								0,
								0,
								0,
							},

							rnd_scale = false,
							rnd_scale_max = create_section {
								1.50000000000,
								1.50000000000,
								1.50000000000,
							},

							rnd_scale_min = create_section {
								0.50000000000,
								0.50000000000,
								0.50000000000,
							},

							rnd_scale_uniform = true,
							self_guid = "e7623647-6f16-4c82-bf3f-95efc7a08f53",
							skip_check_duplicate = false,
							skip_check_invisible = false,
							tag = "",
							ui_tag = "",
							uniform_scale = true,
							vegetation = false,
							version = 17,
							visible = true,
						},

						fast_rbody = false,
						fixed_bones = "",
						footprint_power = 0,
						footprint_size = 0,
						force_kinematic = false,
						force_looped = 0,
						force_paused = false,
						force_realtime = false,
						force_sliding = false,
						friend_type = 0,
						ghost = false,
						health = 0.10000000149,
						hud_collidable = true,
						id = 25108,
						ignore_in_pickup = false,
						inactive = false,
						interest = create_section {
							angle_coef = 1,
							distance = 0.00191549561,
							duration = 0,
							interest_type = 3,
							max_angle_x = 180,
							max_angle_y = 180,
							max_importance = 1000,
							min_importance = 500,
							speed = 0.00100000005,
						},

						is_physics = false,
						jumpover_allowed = false,
						kinematic = false,
						labels = "",
						name = "emergency_filter_bamper_use_0003",
						need_fp64_xform = false,
						net_synchronization = false,
						neversleep = false,
						parent_id = 29745,
						particles = "",
						particles_active = true,
						particles_constrained = false,
						particles_ignore_parent_rotation = false,
						particles_mesh_source = false,
						ph_shell_model_src = "147155370",
						ph_shell_skltn_bcount = 1,
						ph_shell_skltn_src = "917281265",
						ph_shell_writed = false,
						pose = create_section {
							1,
							0,
							0,
							0,
							1,
							0,
							0,
							0,
							1,
							0,
							0,
							0,
						},

						posrot_movement = false,
						qsave_chunk = 15,
						raycast = false,
						reaction_type = 0,
						reflectable = false,
						removed_vs = create_section {
						},

						render_aux_val = create_section {
							0,
							0,
							0,
							0,
						},

						rws = false,
						scene_type = 0,
						semi_breakable = false,
						shadowgen = false,
						skip_nx_update = false,
						sound = "",
						sound_filter = 0,
						sound_volume = 1.00392162800,
						spatial_sector = 65535,
						speed = 0,
						speed_replace = false,
						start_frame = 0,
						startup_animation = "",
						static_data_key = "_G.config.entity.entity",
						stay_in_forced_kinematic = false,
						sub_scene_root = false,
						type_mask = 0,
						visual = "dynamic\\objects\\box\\bamper_use",
						vs_active = true,
						vs_exposed = create_section {
							vs_exposed_vars_values = create_section {
							},

						},

						vss_ver_6 = create_section {
						},

					},

				},

				spawns_base_params = create_section {
					version = 53,
				},

			},

		},

		opened = false,
		persistent_guid = "0fa21b0e-4f17-448b-bf09-abf534b88b8b",
		pose = create_section {
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
			1,
			173.05648803711,
			27.25578498840,
			-39.06999969482,
		},

		prefab_ref_name = "",
		ref_name = "loot\\emergency_filter",
		rnd_rotation = false,
		rnd_rotation_max = create_section {
			0,
			360,
			0,
		},

		rnd_rotation_min = create_section {
			0,
			0,
			0,
		},

		rnd_scale = false,
		rnd_scale_max = create_section {
			1.50000000000,
			1.50000000000,
			1.50000000000,
		},

		rnd_scale_min = create_section {
			0.50000000000,
			0.50000000000,
			0.50000000000,
		},

		rnd_scale_uniform = true,
		self_guid = "59c0f507-01ce-4e72-8e3e-1840fad87270",
		tag = "",
		timestamp = create_section {
			0,
			1540406947,
		},

		uniform_scale = true,
		vegetation = false,
		version = 17,
		visible = true,
		was_prefab = true,
	},

}

groups_base_params = create_section {
	version = 0,
}

save_guid = create_section {
	save_guid = "0daa25b7-ba8d-43a5-aa45-03148b2c3a08",
}

service_tool = create_section {
}

service_tool_base_params = create_section {
	version = 0,
}

shapes = create_section {
}

shapes_base_params = create_section {
	version = 0,
}

spawns = create_section {
	rec_0000 = create_section {
		allow_on_detach = true,
		alt_ammo_installed = false,
		ammo_for_player = true,
		ammo_loaded = 45,
		anim_simplification = false,
		att_bone_id = "",
		att_offset = create_section {
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
		},

		att_root = false,
		attach_with_joint = false,
		attached_loot = false,
		block_ai_los = true,
		block_breacking = false,
		bone_part = "default",
		break_impulse_threshold = 1,
		break_particles_break = "",
		break_particles_death = "",
		break_sound_death = "",
		break_sound_death_ai_type = 0,
		bullets_in_barrel = 1,
		cast_ao = false,
		ceiling_test_allowed = true,
		class = "WEAPON_AK_74",
		collision_exist = true,
		collisions_group = 8,
		commons_vs = create_section {
		},

		cull_distance = 100,
		dao_auto = true,
		dao_blink_prevent = true,
		dao_val = 26,
		destroy_on_contact = false,
		disable_impostors = false,
		disable_qsave = false,
		dismantlable = true,
		dlc_model_name = "dynamic\\hud\\weapon\\wpn_base\\wpn_base",
		dying_mask = 0,
		editor = create_section {
			accept_ibl_probe = true,
			accept_outdoor_map = true,
			accept_snap = true,
			exposed_guid = "6beac8ee-6db0-4f95-aa5a-5820b13e7182",
			exposed_vars = create_section {
			},

			fixed_bb = false,
			fixed_bb_ext = 0.12500000000,
			force_draw_bb = false,
			frozen = false,
			ignore_align = false,
			last_user = "user99",
			lock_to_hmap = false,
			lock_to_hmap_offset = 0,
			lock_transform = false,
			parent_guid = "0",
			persistent_guid = "6beac8ee-6db0-4f95-aa5a-5820b13e7182",
			pps_enabled = true,
			rnd_rotation = false,
			rnd_rotation_max = create_section {
				0,
				360,
				0,
			},

			rnd_rotation_min = create_section {
				0,
				0,
				0,
			},

			rnd_scale = false,
			rnd_scale_max = create_section {
				1.50000000000,
				1.50000000000,
				1.50000000000,
			},

			rnd_scale_min = create_section {
				0.50000000000,
				0.50000000000,
				0.50000000000,
			},

			rnd_scale_uniform = true,
			self_guid = "a5c3e8d5-0983-4a75-9304-3ecb8f142081",
			skip_check_duplicate = false,
			skip_check_invisible = false,
			tag = "",
			ui_tag = "",
			uniform_scale = true,
			vegetation = false,
			version = 17,
			visible = true,
		},

		fast_rbody = false,
		fixed_bones = "",
		footprint_power = 0,
		footprint_size = 0,
		force_kinematic = false,
		force_looped = 0,
		force_paused = false,
		force_realtime = false,
		force_sliding = false,
		friend_type = 0,
		ghost = false,
		health = 1,
		hud_collidable = true,
		id = 52739,
		ignore_difficulty = false,
		ignore_in_pickup = false,
		inactive = false,
		interest = create_section {
			angle_coef = 1,
			distance = 0.00191549561,
			duration = 0,
			interest_type = 3,
			max_angle_x = 180,
			max_angle_y = 180,
			max_importance = 1000,
			min_importance = 500,
			speed = 0.00100000005,
		},

		is_physics = false,
		jumpover_allowed = false,
		kinematic = false,
		labels = "",
		name = "ak74_dlc1_0000",
		need_breaking = true,
		need_fp64_xform = false,
		net_synchronization = false,
		neversleep = false,
		parent_id = 65535,
		particles = "",
		particles_active = true,
		particles_constrained = false,
		particles_ignore_parent_rotation = false,
		particles_mesh_source = false,
		ph_shell_model_src = "3061548944",
		ph_shell_skltn_bcount = 1,
		ph_shell_skltn_src = "1184006278",
		ph_shell_writed = false,
		physics_model_name = "",
		pose = create_section {
			0.94411009550,
			0.28373837471,
			-0.16777499020,
			-0.17826122046,
			0.01135359239,
			-0.98391771317,
			-0.27727034688,
			0.95883440971,
			0.06129858643,
			-11.04394912720,
			27.35256385803,
			-4.97101783752,
		},

		posrot_movement = false,
		processed = false,
		qsave_chunk = 15,
		raycast = true,
		reaction_type = 0,
		ready_after_cloned = false,
		reflectable = false,
		removed_vs = create_section {
		},

		render_aux_val = create_section {
			0,
			0,
			60.50000000000,
			0,
		},

		rws = false,
		scene_type = 0,
		semi_breakable = false,
		shadowgen = true,
		skip_nx_update = false,
		sound = "",
		sound_filter = 0,
		sound_volume = 1.00392162800,
		spare = false,
		spatial_sector = 65535,
		speed = 0,
		speed_replace = false,
		start_frame = 0,
		startup_animation = "",
		static_data_key = "_G.config.entity.wpn_ak74_dlc",
		stay_in_forced_kinematic = false,
		sub_scene_root = false,
		trade_weight = 0,
		type_mask = 0,
		ui_force_slot = false,
		ui_force_slot_id = 2,
		upgrades = create_section {
			rec_0000 = create_section {
				upgrade_id = "weapon_sight_mount_ak",
			},

			rec_0001 = create_section {
				upgrade_id = "weapon_magazine_ak_big_preset",
			},

			rec_0002 = create_section {
				upgrade_id = "weapon_collimator_ak_base",
			},

			rec_0003 = create_section {
				upgrade_id = "weapon_bolt_ak_short",
			},

			rec_0004 = create_section {
				upgrade_id = "weapon_barrel_aksu_base",
			},

			rec_0005 = create_section {
				upgrade_id = "weapon_base_ak_base",
			},

			rec_0006 = create_section {
				upgrade_id = "weapon_flash_hider_aksu_collision",
			},

			rec_0007 = create_section {
				upgrade_id = "weapon_flash_hider_aksu",
			},

			rec_0008 = create_section {
				upgrade_id = "weapon_magazine_ak_ext",
			},

			rec_0009 = create_section {
				upgrade_id = "weapon_fire_selector_ak_base",
			},

			rec_0010 = create_section {
				upgrade_id = "weapon_scout_grip_forend_preset",
			},

			rec_0011 = create_section {
				upgrade_id = "weapon_gas_tube_aksu",
			},

			rec_0012 = create_section {
				upgrade_id = "weapon_no_gadget_preset",
			},

			rec_0013 = create_section {
				upgrade_id = "weapon_short_barrel_assault_preset",
			},

			rec_0014 = create_section {
				upgrade_id = "weapon_rail_dove_side_short",
			},

			rec_0015 = create_section {
				upgrade_id = "weapon_forend_rifle_light",
			},

			rec_0016 = create_section {
				upgrade_id = "weapon_ammo_545",
			},

			rec_0017 = create_section {
				upgrade_id = "weapon_grip_prim",
			},

			rec_0018 = create_section {
				upgrade_id = "weapon_collimator_preset",
			},

			rec_0019 = create_section {
				upgrade_id = "weapon_trigger_ak_base",
			},

			rec_0020 = create_section {
				upgrade_id = "weapon_stock_rifle_light",
			},

		},

		use_hud_offset = true,
		useful_for_player = true,
		visual = "dynamic\\hud\\weapon\\wpn_base\\wpn_base",
		vs_active = true,
		vs_exposed = create_section {
			vs_exposed_vars_values = create_section {
			},

		},

		vss_ver_6 = create_section {
		},

	},

	rec_0001 = create_section {
		active = true,
		allow_ripples = true,
		angle = 0,
		att_bone_id = "",
		att_offset = create_section {
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
		},

		att_root = false,
		block_ai_vision = 0,
		block_ai_vision_free = false,
		bump_intensity = 0.10000000149,
		cast_ao = false,
		class = "O_WATERZONE",
		collisions_group = 4,
		color = create_section {
			0.28999999166,
			0.27500000596,
			0.18000000715,
			1,
		},

		cubemap_opacity = 1,
		cull_distance = 100000,
		dao_auto = true,
		dao_val = 50,
		density = 0.30000001192,
		disable_impostors = false,
		disable_qsave = false,
		distort_distant_fade = 0,
		distort_intensity = 0.30000001192,
		dynamic_mode = 0,
		editor = create_section {
			accept_decals = false,
			accept_ibl_probe = true,
			accept_outdoor_map = true,
			accept_snap = true,
			exposed_guid = "70246328-f01c-47bf-8042-8340f3380b0a",
			exposed_vars = create_section {
			},

			fixed_bb = false,
			fixed_bb_ext = 0.12500000000,
			force_draw_bb = false,
			frozen = false,
			ignore_align = false,
			last_user = "user99",
			lock_to_hmap = false,
			lock_to_hmap_offset = 0,
			lock_transform = true,
			parent_guid = "0",
			persistent_guid = "70246328-f01c-47bf-8042-8340f3380b0a",
			pps_enabled = true,
			rnd_rotation = false,
			rnd_rotation_max = create_section {
				0,
				360,
				0,
			},

			rnd_rotation_min = create_section {
				0,
				0,
				0,
			},

			rnd_scale = false,
			rnd_scale_max = create_section {
				1.50000000000,
				1.50000000000,
				1.50000000000,
			},

			rnd_scale_min = create_section {
				0.50000000000,
				0.50000000000,
				0.50000000000,
			},

			rnd_scale_uniform = true,
			self_guid = "ad4680b6-a848-4421-9c65-be902302930b",
			skip_check_duplicate = false,
			skip_check_invisible = false,
			tag = "",
			ui_tag = "",
			uniform_scale = true,
			vegetation = false,
			version = 17,
			visible = true,
		},

		envlit = true,
		farplane = 300,
		force_realtime = false,
		force_sliding = false,
		fresnel = 15,
		ghost = false,
		hud_collidable = false,
		id = 4354,
		ignore_in_pickup = false,
		inactive = false,
		jumpover_allowed = false,
		label = "",
		mask = "decal\\decal_mox",
		material = "materials\\water",
		name = "water_0001",
		need_fp64_xform = false,
		net_synchronization = false,
		neversleep = false,
		obstacle = false,
		obstacle_collision_group = 10,
		opacity_far = 0.15000000596,
		opacity_near = 1,
		parent_id = 65535,
		physx_wave_height = 0.05000000075,
		physx_wave_speed = 0.50000000000,
		pose = create_section {
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
			1,
			33.15999984741,
			20.80000114441,
			123.19999694824,
		},

		qsave_chunk = 15,
		rdist_lim = 250,
		reflectable = false,
		reflectgeom = false,
		reflectplayer = false,
		render_aux_val = create_section {
			0,
			0,
			0,
			0,
		},

		rws = false,
		scene_type = 0,
		shader = "water",
		shadowgen = false,
		shapes = create_section {
			__binary_data__ = create_section {
				146,
				create_section {
					"A2NvdW50AHUzMgABAAAASx9ZV3sAAAADc2hhcGVfMDAAdHlwZQB1MzIAAQAAADpIqQhcAAAAA2JveAAAcG9zZSwgbWF0cml4AAAAgD8AAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAAAAAACAP///wcIAAQA+KMzGwWhfc2l6ZQB2ZWMzZgBt8SZDAAAAPgQ/QUI=",
				},

			},

			_binary_data_size_ = 146,
		},

		spatial_sector = 65535,
		speed = 0.50000000000,
		static_data_key = "_G.config.entity.waterzone",
		step_gmtrl = "default_object",
		sunshadow = false,
		tesselated = false,
		texture = "fx\\fx_water4_ice",
		tile_x = 0.11999999732,
		tile_y = 0.17000000179,
		transparency_depth = 3,
		type_filter_on = false,
		type_mask = 0,
		visual = "",
		vs_active = true,
		vs_exposed = create_section {
			vs_exposed_vars_values = create_section {
			},

		},

		vss_ver_6 = create_section {
		},

	},

	rec_0002 = create_section {
		active = true,
		allow_ripples = true,
		angle = 0,
		att_bone_id = "",
		att_offset = create_section {
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
		},

		att_root = false,
		block_ai_vision = 0,
		block_ai_vision_free = false,
		bump_intensity = 0.10000000149,
		cast_ao = false,
		class = "O_WATERZONE",
		collisions_group = 4,
		color = create_section {
			0.28999999166,
			0.27500000596,
			0.18000000715,
			1,
		},

		cubemap_opacity = 1,
		cull_distance = 100000,
		dao_auto = true,
		dao_val = 50,
		density = 0.30000001192,
		disable_impostors = false,
		disable_qsave = false,
		distort_distant_fade = 0,
		distort_intensity = 0.30000001192,
		dynamic_mode = 0,
		editor = create_section {
			accept_decals = false,
			accept_ibl_probe = true,
			accept_outdoor_map = true,
			accept_snap = true,
			exposed_guid = "70246328-f01c-47bf-8042-8340f3380b0a",
			exposed_vars = create_section {
			},

			fixed_bb = false,
			fixed_bb_ext = 0.12500000000,
			force_draw_bb = false,
			frozen = false,
			ignore_align = false,
			last_user = "user99",
			lock_to_hmap = false,
			lock_to_hmap_offset = 0,
			lock_transform = true,
			parent_guid = "0",
			persistent_guid = "70246328-f01c-47bf-8042-8340f3380b0a",
			pps_enabled = true,
			rnd_rotation = false,
			rnd_rotation_max = create_section {
				0,
				360,
				0,
			},

			rnd_rotation_min = create_section {
				0,
				0,
				0,
			},

			rnd_scale = false,
			rnd_scale_max = create_section {
				1.50000000000,
				1.50000000000,
				1.50000000000,
			},

			rnd_scale_min = create_section {
				0.50000000000,
				0.50000000000,
				0.50000000000,
			},

			rnd_scale_uniform = true,
			self_guid = "e2020de9-77ea-4181-b278-0b781ab50095",
			skip_check_duplicate = false,
			skip_check_invisible = false,
			tag = "",
			ui_tag = "",
			uniform_scale = true,
			vegetation = false,
			version = 17,
			visible = true,
		},

		envlit = true,
		farplane = 300,
		force_realtime = false,
		force_sliding = false,
		fresnel = 15,
		ghost = false,
		hud_collidable = false,
		id = 4099,
		ignore_in_pickup = false,
		inactive = false,
		jumpover_allowed = false,
		label = "",
		mask = "decal\\decal_mox",
		material = "materials\\water",
		name = "water_0000",
		need_fp64_xform = false,
		net_synchronization = false,
		neversleep = false,
		obstacle = false,
		obstacle_collision_group = 10,
		opacity_far = 0.15000000596,
		opacity_near = 1,
		parent_id = 65535,
		physx_wave_height = 0.05000000075,
		physx_wave_speed = 0.50000000000,
		pose = create_section {
			1,
			0,
			0,
			0,
			1,
			0,
			0,
			0,
			1,
			33.15999984741,
			20.80000114441,
			29.70000076294,
		},

		qsave_chunk = 15,
		rdist_lim = 250,
		reflectable = false,
		reflectgeom = false,
		reflectplayer = false,
		render_aux_val = create_section {
			0,
			0,
			0,
			0,
		},

		rws = false,
		scene_type = 0,
		shader = "water",
		shadowgen = false,
		shapes = create_section {
			__binary_data__ = create_section {
				146,
				create_section {
					"A2NvdW50AHUzMgABAAAASx9ZV3sAAAADc2hhcGVfMDAAdHlwZQB1MzIAAQAAADpIqQhcAAAAA2JveAAAcG9zZSwgbWF0cml4AAAAgD8AAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAAAAAACAPzjo2cAAAQA+1q2Dw2hfc2l6ZQB2ZWMzZgAFcgFEAAAAPiw6jkM=",
				},

			},

			_binary_data_size_ = 146,
		},

		spatial_sector = 65535,
		speed = 0.50000000000,
		static_data_key = "_G.config.entity.waterzone",
		step_gmtrl = "default_object",
		sunshadow = false,
		tesselated = false,
		texture = "fx\\fx_water4_ice",
		tile_x = 0.11999999732,
		tile_y = 0.17000000179,
		transparency_depth = 3,
		type_filter_on = false,
		type_mask = 0,
		visual = "",
		vs_active = true,
		vs_exposed = create_section {
			vs_exposed_vars_values = create_section {
			},

		},

		vss_ver_6 = create_section {
		},

	},

}

spawns_base_params = create_section {
	version = 53,
}

statics = create_section {
}

statics_base_params = create_section {
	version = 0,
}

terrain = create_section {
}

terrain_base_params = create_section {
	version = 0,
}

ucovers = create_section {
}

ulinks = create_section {
}

users = create_section {
	rec_0000 = create_section {
		name = "user99",
	},

}

weather_zones = create_section {
}

weather_zones_base_params = create_section {
	version = 0,
}

