l_simp_chinese:
je_id_import_psy_data_machine:0 "制作合订本"
je_id_import_higher_school_data_machine:0 "大学档案管理"
je_id_import_mil_data_machine:0 "军事档案管理"
je_id_import_psy_data_machine_reason:0 "扩大大学规模带来的一个副作用是学生们需要记录专家的每一条发言以全面理解这些人的观点。"
je_id_import_higher_school_data_machine_reason:0 "大学这一新组织为档案管理带来了巨大挑战，这些经验改进了我们对于政府档案管理的认识。"
je_id_import_mil_data_machine_reason:0 "为应对西洋威胁而重组的新式军队难以由旧的官僚管理，新的档案管理方式提升了办事机构效率。"
je_id_railroad_upgrade:0 "工业化：新动脉"
je_id_tool_upgrade:0 "工业化：工具革命"
je_id_import_mine_machine:0 "工业化：蒸汽机"
je_id_north_empire:0 "终结北方边患"
je_id_south_empire:0 "重建朝贡体系"
je_id_west_empire:0 "恢复汉唐旧疆"
je_id_west_empire_reason:0 "中亚是亚洲的心脏，连接东西方文明和利益的中心点。上一次中原的军队到达此地还是1000年前的唐朝，前人未能完成的伟业要靠我们来完成了。"
je_id_north_empire_reason:0 "自华夏人的先祖踏上这片土地的第一刻起就与北方边患纠缠不清。整整五千年终于等到文明时代来临，游牧民族已不成威胁的今天罗刹人又来到了我们的北方。从建设东北军屯开始，这一切将在我们这一代人彻底终结。"
je_id_railroad_upgrade_reason:0 "铁路的发明让国家前所未有的团结成一个整体，我们必须尽快引进这项科技。"
je_id_tool_upgrade_reason:0 "蓬勃发展的工业让工具生产部门不堪重负，旺盛的需求不断催生着对生产工具本身的改进。"
je_id_import_mine_machine_reason:0 "一座座铁矿矿井在矿禁松动后开始出现，劳动力的匮乏成了新的问题，大多数佃农不愿意离开土地。而条约港的商人带来远方一种叫做蒸汽机的新工具，据说可以解决我们的问题。"
je_id_south_empire_reason:0 "橡胶是工厂的肌腱，议会里的工厂主已经不止一次抱怨这种宝贵资源的匮乏。在我国的南方正好有一大片有待开发的橡胶园，在这个时候要求南洋各国重回朝贡体系正是时机。"
je_id_nanyang_tooltip_tt:0 "南洋地区所有未被认可国家都将成为我们的附庸，所有其他土地都将增加我们的宣称"
je_id_unify_1_china_tooltip_tt:0 "我们将取得所有未被控制的中国本土地区的宣称，我们的人民也会将这些地区视作本土。"
ig_ird_eight_literati:0 "文人"
ideology_banner_stratocratic:0 "铁杆庄稼"
pm_banner_infantry:0 "八旗兵"
ig_id_junhu:0 "军户"
ig_id_donglindang:0 "东林"
ig_id_zigengnong:0 "自耕农"
pm_banner_infantry_conscription:0 "八旗兵"
ig_id_zhizaoju:0 "制造局"
ig_id_shidafu:0 "士大夫"
ig_id_fushe:0 "复社"
ig_ird_eight_rural_folk:0 "随旗人"
ig_ird_eight_scholar_officials:0 "大喇嘛"
ig_ird_eight_industrialists:0 "内务府"
ig_ird_eight_petty_bourgeoisie:0 "养育兵"  
id_banner_army:0 "八旗军制"
law_banner_levies:0 "八旗军制"
id_nation_zhixiaqu:0 "直隶总督府"
id_northeast_obsession_goal:0 "保持以下目标10年"
id_mod_yapianzhanzheng:0 "鸦片战争"
id_nation_daoke:0 "刀客"
id_nation_zhengyi:0 "正义事业之年"
je_id_zhili_gov_tooltip_tt:0 "直隶将被称作清政府"
id_hanbanner:0 "汉军旗人"
id_opium_wars:0 "禁烟"
id_nation_jihuizhidi:0 "机会之地"
id_northeast_obsession:0 "东北联省"
id_northeast_obsession_reason:0 "东北禁垦已经逾百年，如今国内人丁繁衍已是人多地少，是时候奏请朝廷放垦东北了。"
je_id_dongbei_tooltip_tt:0 "东北各省督军将受总理大臣管辖。"
id_opium_wars_reason:0 "鸦片战争的失败导致了第一次禁烟运动的草草收场，但禁绝烟毒迫切呼声并没有沉寂下去。借助契机整合各省区域力量统一行动并请林则徐大人出山担任直隶总督将最大限度地保证禁烟运动的成功。"
id_zhi_warlord_china:0 "清国政府"
id_zhi_warlord_china_reason:0 "直系对于全国的统治很大程度上依赖于清国的科举制度，在彻底整顿宗教事务，打醒国内儒生之前最好维持统治秩序的稳定。"
dyn_c_gov_zhi:0 "清政府"
dyn_c_gov_zhi_adj:0 "清政府"
confucianism:0 "儒教"
confucian:0 "儒家学说"
idmod_han:0 "华夏道统"
id_banner:0 "八旗"
idmod_manchu_sino:0 "旗人的民族抉择"
id_boxer_rebellion_events.3.tt1:0 "旗人将以汉军为核心进行重组。"
idmod_manchu_sino_desc:0 "民族主义的时代让大清皇帝的统治摇摇欲坠，皇帝本人每天都感觉坐在一个已经点燃引信的巨大火药桶之上，或许我们可以利用维新派来拉拢曾被视作家奴的地主士绅，重新选择一个更牢靠的统治基础。"
 idmod_han_sino:0 "华夏认同"
idmod_han_sino_desc:0 "走得再远也不能忘记祖宗的故土。"
idmod_han_capital:0 "民族复兴：定都"
idmod_han_capital_desc:0 "中国已经重生，统治者可以在华夏故土上选择一个新的首都。"
idchi.1.t:0 "定都"
idchi.1.d:0 "首都的选择是非常重要的，一个合适的首都是维系国家团结及有效调动资源的前提。对于新生的国家来讲尤为重要。"
idchi.1.f:0 "我们可以选择移动首都，也可以从其他因素出发保持目前的位置。"
idchi.1.a:0 "北京"
idchi.1.b:0 "南京"
idchi.1.c:0 "武汉"
idmod_han_off_tpg:0 "铁龙Mod设置:关闭太平天国触发"
idmod_han_off_tpg_desc:0 "太平天国机制还需要进行更多的工作，可以暂时关闭触发。如果不关闭在有玩家扮演中原势力的情况下将只触发在广西并且不吞并其他领土。"
id_heavenly_kingdom_main_tooltip:0 "未关闭太平天国触发"
idchi.1.e:0 "当前的区位依然很有价值"
 idmod_han_remove_keju:0 "民族复兴：废除科举"
idmod_han_remove_keju_desc:0 "科举制度的失败早在前明亡国之际即得到证明，只不过是因为满洲皇帝为维持对士绅的控制而留存至今。铲除士绅围绕科举形成的经济圈是走向复兴的第一步。"
 idmod_han_remilitize:0 "民族复兴：再军事化"
idmod_han_remilitize_desc:0 "科举制度的另一个副作用就是将军人排除在国家利益和管理体系之外，武人成了文人的走狗家仆，外洋军事威胁的加剧不仅给了我们重建军事力量的理由也提供了一套经过检验的军队组织体系。对于因为缺乏军事地主保护而亡国的华夏来说是一条比重建军事贵族更直接的途径。"
 idmod_han_guangfu:0 "民族复兴：光复"
idmod_han_guangfu_desc:0 "中国从未灭亡，因为中国人民的反抗斗争从来都没有停止。"
 idmod_han_zhuyin:0 "民族复兴：汉字注音"
idmod_han_zhuyin_desc:0 "汉语是一个完备的语言系统，但其文字系统长期受到缺乏有效注音手段而面临传播和交流上的巨大限制，韩文，越南文的诞生都是因为有效注音体系的缺乏所致。科技的进步让我们有了更多的时间和人力去解决这个千年难题。"
 idmod_han_dongbei:0 "闯关东"
idmod_han_dongbei_desc:0 "从关内吸引移民，将极大的增强将军府经济实力。"
 gov_buzhengshi:0 "次级政府"
gov_buzhengshi_desc:0 "这种[concept_government]下，地区由布政使管理，地方政府是宗主的派出机构，士绅势力通过参与科举的方式参与利益分配。"
gov_buzhengshi:0 "布政使"
id_nation_shouyi:0 "首义"
je_id_unify_china_tooltip:0 "是一个督军"
ig_ird_eight_banners:0 "满洲八旗"
 id_linguistic_banner_discrimination:0 "八旗根本"
  id_linguistic_keju:0 "科举桎梏"
  id_nation_lost:0 "亡国奴"  
  id_military_decrease:0 "武人解体"    
id_nation_guangfu:0 "光复"    
  id_nation_hanzizhuyin:0 "汉字注音"   
  HHL:0 "黑龙江"
  
   HHL:0 "黑龙江"
   
    HHL:0 "黑龙江"
        HYL:0 "伊犁将军府" 
        XMZ:0 "闽浙总督区" 
                HYL_ADJ:0 "伊犁"
        XMZ_ADJ:0 "闽浙"
         AHU:0 "两江总督区"
          AHU_ADJ:0 "两江"
                   HNA:0 "湖广总督"
                   id_banner_han:0 "汉军旗人"
          HNA_ADJ:0 "湖广"
                    id_sub_han_chinese:0 "汉族民系"
     HHL:0 "黑龙江"
je_id_military_china:0 "汉官势力：团练"
je_id_military_china_reason:0 "清廷的八旗和绿营都已经腐朽不堪一战，为了保境安民我们向朝廷申请了大办团练的权限，同时一部分需要上交清廷税款被作为军费留存。"
je_id_education_china:0 "汉官势力：教育"
je_id_education_china_reason:0 "随着太平天国和几次对外战争的平息，清廷开始尝试收回我们已经到手的权力，通过对教育的改革我们将获取地方势力更大的支持。"
 HHL:0 "黑龙江"
 HHL_ADJ:0 "黑龙江"
 je_id_unify_china:0 "东南互保"
 je_id_unify_china_reason:0 "清廷与洋人的关系越来越亲密，逐渐从对抗走向了合作。为了更有效的规划各省利益协调分工，是时候让各省督军齐聚南京对国内事务起到更积极作用的时候了。"
 
  HHW:0 "江北"
 HHW_ADJ:0 "江北"
 je_id_unify_china_tooltip_tt:0 "所有布政使、总督、督军都将听从我们的领导，各藩国也将支持我们的军事行动。"
  HJL:0 "吉林"
 HJL_ADJ:0 "吉林"
 je_id_military_china_tooltip:0 "是一个布政使"
 je_id_education_china_tooltip:0 "是一个总督"
  je_id_military_china_tooltip_tt:0 "成为总督，降低上缴的税金"
 je_id_education_china_tooltip_tt:0 "成为督军，不再缴纳税金"
  HSY:0 "盛京"
 HSY_ADJ:0 "沈阳"
  subject_type_buzhengshi:0 "[concept_buzhengshi]"
   concept_buzhengshi:0 "布政使"
      concept_id_buzhengshi:0 "布政使"
 concept_buzhengshi_desc:1 "[Concept('concept_unrecognized_power','$concept_unrecognized_powers$')]可以在汉地省份设置$concept_buzhengshi$。$concept_buzhengshi$是自主权更大的[concept_subject]类型，可以发起自己的[Concept('concept_diplomatic_play','$concept_diplomatic_plays$')]，并且不会强制加入[Concept('concept_overlord','$concept_overlord_possessive$')]的[Concept('concept_war','$concept_wars$')]。他们必须每周向$concept_overlord$支付[concept_treasury]收入的#v 10%#!。"
je_warlord_china:0 "动摇的统治"
 id_buzhengshi:0 "布政使"
 id_buzhengshi_action_name:0 "[concept_id_buzhengshi]"
 id_buzhengshi_action_propose_name:0 "使之成为[concept_id_buzhengshi]"
 id_buzhengshi_action_break_name:0 "准许独立"
 id_buzhengshi_action_ask_to_break_name:0 "要求独立"
 id_buzhengshi_desc:1 "#header $id_buzhengshi$#!\n$TOOLTIP_DELIMITER$\n一种[concept_diplomatic_pact]，两个[Concept('concept_country', '$concept_countries$')]建立[concept_id_buzhengshi]类型的[concept_subject]关系。"
 id_buzhengshi_pact_desc:0 "[SCOPE.GetRootScope.GetDiplomaticPact.GetSecondCountry.GetName]是[SCOPE.GetRootScope.GetDiplomaticPact.GetFirstCountry.GetName]的[concept_id_buzhengshi]。"
 id_buzhengshi_proposal_notification_name:0 "降服通牒"
 id_buzhengshi_proposal_notification_desc:0 "[INITIATOR_COUNTRY.GetName]要求我们臣服，成为他们的[concept_id_buzhengshi]。"
 id_buzhengshi_proposal_notification_effects_desc:0 "如果我们接受，会成为他们的附属国。"
 id_buzhengshi_proposal_accepted_name:0 "认命降服"
 id_buzhengshi_proposal_accepted_desc:0 "[TARGET_COUNTRY.GetName]接受要求，成为我们的[concept_id_buzhengshi]。"
 id_buzhengshi_proposal_declined_name:0 "拒绝归降请求"
 id_buzhengshi_proposal_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为我们的[concept_id_buzhengshi]。"
 id_buzhengshi_action_notification_break_name:0 "给予独立"
 id_buzhengshi_action_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]结束了我们的[concept_id_buzhengshi]地位。我们再次独立了。"
 id_buzhengshi_proposal_notification_break_name:0 "要求独立"
 id_buzhengshi_proposal_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]要求我们结束他们的[concept_id_buzhengshi]地位。"
 id_buzhengshi_proposal_notification_break_effects_desc:0 "如果我们接受，他们会完全独立。"
 id_buzhengshi_proposal_break_accepted_name:0 "给予独立"
 id_buzhengshi_proposal_break_accepted_desc:0 "[TARGET_COUNTRY.GetName]接受要求，结束了我们的[concept_id_buzhengshi]地位。我们再次独立了。"
 id_buzhengshi_proposal_break_declined_name:0 "独立要求被拒绝"
 id_buzhengshi_proposal_break_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝结束我们的[concept_id_buzhengshi]地位。"
 id_buzhengshi_proposal_third_party_accepted_name:0 "国家归降"
 id_buzhengshi_proposal_third_party_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意成为[INITIATOR_COUNTRY.GetName]的[concept_id_buzhengshi]。"
 id_buzhengshi_proposal_third_party_declined_name:0 "拒绝归降请求"
 id_buzhengshi_proposal_third_party_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为[INITIATOR_COUNTRY.GetName]的[concept_id_buzhengshi]。"
 id_buzhengshi_action_third_party_notification_break_name:0 "给予独立"
 id_buzhengshi_action_third_party_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]结束了[TARGET_COUNTRY.GetName]的[concept_id_buzhengshi]地位，给予其完全独立。"
 id_buzhengshi_proposal_third_party_break_accepted_name:0 "给予独立"
 id_buzhengshi_proposal_third_party_break_accepted_desc:0 "[TARGET_COUNTRY.GetName]结束了[INITIATOR_COUNTRY.GetName]的[concept_id_buzhengshi]地位，给予其完全独立。"
 id_buzhengshi_proposal_third_party_break_declined_name:0 "独立要求被拒绝"
 id_buzhengshi_proposal_third_party_break_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝结束[INITIATOR_COUNTRY.GetName]的[concept_id_buzhengshi]地位。"
  
 id_buzhengshi_effect_desc_global:0 "成为[concept_id_buzhengshi]"
 id_buzhengshi_effect_desc_first:0 "[TARGET_COUNTRY.GetName]成为[COUNTRY.GetAdjectiveNoFlag]的[concept_id_buzhengshi]"
 id_buzhengshi_effect_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]成为[COUNTRY.GetName]的[concept_id_buzhengshi]"
 
 id_buzhengshi_trigger_desc_global:0 "是[concept_id_buzhengshi]"
 id_buzhengshi_trigger_false_desc_global:0 "#b 不是#![concept_id_buzhengshi]"
 id_buzhengshi_trigger_desc_first:0 "[TARGET_COUNTRY.GetName]是[COUNTRY.GetAdjectiveNoFlag]的[concept_id_buzhengshi]"
 id_buzhengshi_trigger_false_desc_first:0 "[TARGET_COUNTRY.GetName]#b 不是#![COUNTRY.GetAdjectiveNoFlag]的[concept_id_buzhengshi]"
 id_buzhengshi_trigger_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]是[COUNTRY.GetName]的[concept_id_buzhengshi]"
 id_buzhengshi_trigger_false_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]#b 不是#![COUNTRY.GetName]的[concept_id_buzhengshi]"
  
 become_id_buzhengshi:0 "请求成为布政使"
 become_id_buzhengshi_action_name:0 "请求成为[concept_id_buzhengshi]"
 become_id_buzhengshi_desc:2 "#header $become_id_buzhengshi$#!\n$TOOLTIP_DELIMITER$\n一种[concept_diplomatic_pact]，两个[Concept('concept_country', '$concept_countries$')]间建立[concept_id_buzhengshi]类型的[concept_subject]关系，提议国成为[concept_subject]国。"
 become_id_buzhengshi_proposal_notification_name:0 "要求成为[concept_id_buzhengshi]"
 become_id_buzhengshi_proposal_notification_desc:0 "[INITIATOR_COUNTRY.GetName]希望臣服于我们，成为我们的[concept_id_buzhengshi]。"
 become_id_buzhengshi_proposal_notification_effects_desc:0 "如果我们接受，他们会成为我们的附属国。"
 become_id_buzhengshi_proposal_accepted_name:0 "[concept_id_buzhengshi]请求被接受"
 become_id_buzhengshi_proposal_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意让我们成为他们的[concept_id_buzhengshi]。"
 become_id_buzhengshi_proposal_declined_name:0 "被拒绝接纳为[concept_id_buzhengshi]"
 become_id_buzhengshi_proposal_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝让我们成为他们的[concept_id_buzhengshi]。"
 become_id_buzhengshi_proposal_third_party_accepted_name:0 "国家归降"
 become_id_buzhengshi_proposal_third_party_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意成为[INITIATOR_COUNTRY.GetName]的$suzerain$，后者现在是他们的[concept_id_buzhengshi]。"
 become_id_buzhengshi_proposal_third_party_declined_name:0 "拒绝归降请求"
 become_id_buzhengshi_proposal_third_party_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为[INITIATOR_COUNTRY.GetName]的$suzerain$。"
 
  id_zongdu:0 "总督"
 id_zongdu_action_name:0 "[concept_id_zongdu]"
 id_zongdu_action_propose_name:0 "使之成为[concept_id_zongdu]"
 id_zongdu_action_break_name:0 "准许独立"
 id_zongdu_action_ask_to_break_name:0 "要求独立"
 id_zongdu_desc:1 "#header $id_zongdu$#!\n$TOOLTIP_DELIMITER$\n一种[concept_diplomatic_pact]，两个[Concept('concept_country', '$concept_countries$')]建立[concept_id_zongdu]类型的[concept_subject]关系。"
 id_zongdu_pact_desc:0 "[SCOPE.GetRootScope.GetDiplomaticPact.GetSecondCountry.GetName]是[SCOPE.GetRootScope.GetDiplomaticPact.GetFirstCountry.GetName]的[concept_id_zongdu]。"
 id_zongdu_proposal_notification_name:0 "降服通牒"
 id_zongdu_proposal_notification_desc:0 "[INITIATOR_COUNTRY.GetName]要求我们臣服，成为他们的[concept_id_zongdu]。"
 id_zongdu_proposal_notification_effects_desc:0 "如果我们接受，会成为他们的附属国。"
 id_zongdu_proposal_accepted_name:0 "认命降服"
 id_zongdu_proposal_accepted_desc:0 "[TARGET_COUNTRY.GetName]接受要求，成为我们的[concept_id_zongdu]。"
 id_zongdu_proposal_declined_name:0 "拒绝归降请求"
 id_zongdu_proposal_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为我们的[concept_id_zongdu]。"
 id_zongdu_action_notification_break_name:0 "给予独立"
 id_zongdu_action_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]结束了我们的[concept_id_zongdu]地位。我们再次独立了。"
 id_zongdu_proposal_notification_break_name:0 "要求独立"
 id_zongdu_proposal_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]要求我们结束他们的[concept_id_zongdu]地位。"
 id_zongdu_proposal_notification_break_effects_desc:0 "如果我们接受，他们会完全独立。"
 id_zongdu_proposal_break_accepted_name:0 "给予独立"
 id_zongdu_proposal_break_accepted_desc:0 "[TARGET_COUNTRY.GetName]接受要求，结束了我们的[concept_id_zongdu]地位。我们再次独立了。"
 id_zongdu_proposal_break_declined_name:0 "独立要求被拒绝"
 id_zongdu_proposal_break_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝结束我们的[concept_id_zongdu]地位。"
 id_zongdu_proposal_third_party_accepted_name:0 "国家归降"
 id_zongdu_proposal_third_party_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意成为[INITIATOR_COUNTRY.GetName]的[concept_id_zongdu]。"
 id_zongdu_proposal_third_party_declined_name:0 "拒绝归降请求"
 id_zongdu_proposal_third_party_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为[INITIATOR_COUNTRY.GetName]的[concept_id_zongdu]。"
 id_zongdu_action_third_party_notification_break_name:0 "给予独立"
 id_zongdu_action_third_party_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]结束了[TARGET_COUNTRY.GetName]的[concept_id_zongdu]地位，给予其完全独立。"
 id_zongdu_proposal_third_party_break_accepted_name:0 "给予独立"
 id_zongdu_proposal_third_party_break_accepted_desc:0 "[TARGET_COUNTRY.GetName]结束了[INITIATOR_COUNTRY.GetName]的[concept_id_zongdu]地位，给予其完全独立。"
 id_zongdu_proposal_third_party_break_declined_name:0 "独立要求被拒绝"
 id_zongdu_proposal_third_party_break_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝结束[INITIATOR_COUNTRY.GetName]的[concept_id_zongdu]地位。"
  concept_id_zongdu:0 "总督"
 id_zongdu_effect_desc_global:0 "成为[concept_id_zongdu]"
 id_zongdu_effect_desc_first:0 "[TARGET_COUNTRY.GetName]成为[COUNTRY.GetAdjectiveNoFlag]的[concept_id_zongdu]"
 id_zongdu_effect_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]成为[COUNTRY.GetName]的[concept_id_zongdu]"
 
 id_zongdu_trigger_desc_global:0 "是[concept_id_zongdu]"
 id_zongdu_trigger_false_desc_global:0 "#b 不是#![concept_id_zongdu]"
 id_zongdu_trigger_desc_first:0 "[TARGET_COUNTRY.GetName]是[COUNTRY.GetAdjectiveNoFlag]的[concept_id_zongdu]"
 id_zongdu_trigger_false_desc_first:0 "[TARGET_COUNTRY.GetName]#b 不是#![COUNTRY.GetAdjectiveNoFlag]的[concept_id_zongdu]"
 id_zongdu_trigger_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]是[COUNTRY.GetName]的[concept_id_zongdu]"
 id_zongdu_trigger_false_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]#b 不是#![COUNTRY.GetName]的[concept_id_zongdu]"
  
 become_id_zongdu:0 "总督"
 become_id_zongdu_action_name:0 "请求成为[concept_id_zongdu]"
 become_id_zongdu_desc:2 "#header $become_id_zongdu$#!\n$TOOLTIP_DELIMITER$\n一种[concept_diplomatic_pact]，两个[Concept('concept_country', '$concept_countries$')]间建立[concept_id_zongdu]类型的[concept_subject]关系，提议国成为[concept_subject]国。"
 become_id_zongdu_proposal_notification_name:0 "要求成为[concept_id_zongdu]"
 become_id_zongdu_proposal_notification_desc:0 "[INITIATOR_COUNTRY.GetName]希望臣服于我们，成为我们的[concept_id_zongdu]。"
 become_id_zongdu_proposal_notification_effects_desc:0 "如果我们接受，他们会成为我们的附属国。"
 become_id_zongdu_proposal_accepted_name:0 "[concept_id_zongdu]请求被接受"
 become_id_zongdu_proposal_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意让我们成为他们的[concept_id_zongdu]。"
 become_id_zongdu_proposal_declined_name:0 "被拒绝接纳为[concept_id_zongdu]"
 become_id_zongdu_proposal_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝让我们成为他们的[concept_id_zongdu]。"
 become_id_zongdu_proposal_third_party_accepted_name:0 "国家归降"
 become_id_zongdu_proposal_third_party_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意成为[INITIATOR_COUNTRY.GetName]的$suzerain$，后者现在是他们的[concept_id_zongdu]。"
 become_id_zongdu_proposal_third_party_declined_name:0 "拒绝归降请求"
 become_id_zongdu_proposal_third_party_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为[INITIATOR_COUNTRY.GetName]的$suzerain$。"

 id_dujun:0 "督军"
 id_dujun_action_name:0 "[concept_id_dujun]"
 id_dujun_action_propose_name:0 "使之成为[concept_id_dujun]"
 id_dujun_action_break_name:0 "准许独立"
 id_dujun_action_ask_to_break_name:0 "要求独立"
 id_dujun_desc:1 "#header $id_dujun$#!\n$TOOLTIP_DELIMITER$\n一种[concept_diplomatic_pact]，两个[Concept('concept_country', '$concept_countries$')]建立[concept_id_dujun]类型的[concept_subject]关系。"
 id_dujun_pact_desc:0 "[SCOPE.GetRootScope.GetDiplomaticPact.GetSecondCountry.GetName]是[SCOPE.GetRootScope.GetDiplomaticPact.GetFirstCountry.GetName]的[concept_id_dujun]。"
 id_dujun_proposal_notification_name:0 "降服通牒"
 id_dujun_proposal_notification_desc:0 "[INITIATOR_COUNTRY.GetName]要求我们臣服，成为他们的[concept_id_dujun]。"
 id_dujun_proposal_notification_effects_desc:0 "如果我们接受，会成为他们的附属国。"
 id_dujun_proposal_accepted_name:0 "认命降服"
 id_dujun_proposal_accepted_desc:0 "[TARGET_COUNTRY.GetName]接受要求，成为我们的[concept_id_dujun]。"
 id_dujun_proposal_declined_name:0 "拒绝归降请求"
 id_dujun_proposal_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为我们的[concept_id_dujun]。"
 id_dujun_action_notification_break_name:0 "给予独立"
 id_dujun_action_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]结束了我们的[concept_id_dujun]地位。我们再次独立了。"
 id_dujun_proposal_notification_break_name:0 "要求独立"
 id_dujun_proposal_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]要求我们结束他们的[concept_id_dujun]地位。"
 id_dujun_proposal_notification_break_effects_desc:0 "如果我们接受，他们会完全独立。"
 id_dujun_proposal_break_accepted_name:0 "给予独立"
 id_dujun_proposal_break_accepted_desc:0 "[TARGET_COUNTRY.GetName]接受要求，结束了我们的[concept_id_dujun]地位。我们再次独立了。"
 id_dujun_proposal_break_declined_name:0 "独立要求被拒绝"
 id_dujun_proposal_break_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝结束我们的[concept_id_dujun]地位。"
 id_dujun_proposal_third_party_accepted_name:0 "国家归降"
 id_dujun_proposal_third_party_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意成为[INITIATOR_COUNTRY.GetName]的[concept_id_dujun]。"
 id_dujun_proposal_third_party_declined_name:0 "拒绝归降请求"
 id_dujun_proposal_third_party_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为[INITIATOR_COUNTRY.GetName]的[concept_id_dujun]。"
 id_dujun_action_third_party_notification_break_name:0 "给予独立"
 id_dujun_action_third_party_notification_break_desc:0 "[INITIATOR_COUNTRY.GetName]结束了[TARGET_COUNTRY.GetName]的[concept_id_dujun]地位，给予其完全独立。"
 id_dujun_proposal_third_party_break_accepted_name:0 "给予独立"
 id_dujun_proposal_third_party_break_accepted_desc:0 "[TARGET_COUNTRY.GetName]结束了[INITIATOR_COUNTRY.GetName]的[concept_id_dujun]地位，给予其完全独立。"
 id_dujun_proposal_third_party_break_declined_name:0 "独立要求被拒绝"
 id_dujun_proposal_third_party_break_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝结束[INITIATOR_COUNTRY.GetName]的[concept_id_dujun]地位。"
  concept_id_dujun:0 "督军"
 id_dujun_effect_desc_global:0 "成为[concept_id_dujun]"
 id_dujun_effect_desc_first:0 "[TARGET_COUNTRY.GetName]成为[COUNTRY.GetAdjectiveNoFlag]的[concept_id_dujun]"
 id_dujun_effect_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]成为[COUNTRY.GetName]的[concept_id_dujun]"
 
 id_dujun_trigger_desc_global:0 "是[concept_id_dujun]"
 id_dujun_trigger_false_desc_global:0 "#b 不是#![concept_id_dujun]"
 id_dujun_trigger_desc_first:0 "[TARGET_COUNTRY.GetName]是[COUNTRY.GetAdjectiveNoFlag]的[concept_id_dujun]"
 id_dujun_trigger_false_desc_first:0 "[TARGET_COUNTRY.GetName]#b 不是#![COUNTRY.GetAdjectiveNoFlag]的[concept_id_dujun]"
 id_dujun_trigger_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]是[COUNTRY.GetName]的[concept_id_dujun]"
 id_dujun_trigger_false_desc_third:0 "[AddTextIf(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self),TARGET_COUNTRY.GetNameNoFlag)][AddTextIf(Not(ObjectsEqual(GetMetaPlayer.GetPlayedOrObservedCountry.Self, TARGET_COUNTRY.Self)),TARGET_COUNTRY.GetName)]#b 不是#![COUNTRY.GetName]的[concept_id_dujun]"
  
 become_id_dujun:0 "督军"
 become_id_dujun_action_name:0 "请求成为[concept_id_dujun]"
 become_id_dujun_desc:2 "#header $become_id_dujun$#!\n$TOOLTIP_DELIMITER$\n一种[concept_diplomatic_pact]，两个[Concept('concept_country', '$concept_countries$')]间建立[concept_id_dujun]类型的[concept_subject]关系，提议国成为[concept_subject]国。"
 become_id_dujun_proposal_notification_name:0 "要求成为[concept_id_dujun]"
 become_id_dujun_proposal_notification_desc:0 "[INITIATOR_COUNTRY.GetName]希望臣服于我们，成为我们的[concept_id_dujun]。"
 become_id_dujun_proposal_notification_effects_desc:0 "如果我们接受，他们会成为我们的附属国。"
 become_id_dujun_proposal_accepted_name:0 "[concept_id_dujun]请求被接受"
 become_id_dujun_proposal_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意让我们成为他们的[concept_id_dujun]。"
 become_id_dujun_proposal_declined_name:0 "被拒绝接纳为[concept_id_dujun]"
 become_id_dujun_proposal_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝让我们成为他们的[concept_id_dujun]。"
 become_id_dujun_proposal_third_party_accepted_name:0 "国家归降"
 become_id_dujun_proposal_third_party_accepted_desc:0 "[TARGET_COUNTRY.GetName]同意成为[INITIATOR_COUNTRY.GetName]的$suzerain$，后者现在是他们的[concept_id_dujun]。"
 become_id_dujun_proposal_third_party_declined_name:0 "拒绝归降请求"
 become_id_dujun_proposal_third_party_declined_desc:0 "[TARGET_COUNTRY.GetName]拒绝成为[INITIATOR_COUNTRY.GetName]的$suzerain$。"
