﻿BUILDINGS={
	s:STATE_INGRIA={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=10
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_construction_sector"
				level=2
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}			
			create_building={
				building="building_textile_mills"
				level=4
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_glassworks"
				level=3
				reserves=1
				activate_production_methods={ "pm_forest_glass" "pm_merchant_guilds_building_glassworks" "pm_manual_glassblowing" "pm_ceramics" }
			}
			create_building={
				building="building_arts_academy"
				level=2
				reserves=1
				activate_production_methods={ "pm_traditional_art" }
			}
			create_building={
				building="building_naval_base"
				level=10
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_rye_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_potatoes" }
			}
			create_building={
				building="building_port"
				level=3
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_MOSCOW={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=10
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_construction_sector"
				level=2
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}			
			create_building={
				building="building_tooling_workshops"
				level=2
				reserves=1
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_university"
				level=2
				reserves=1
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_textile_mills"
				level=6
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=6
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_merchant_guilds_building_furniture_manufacturies" "pm_automation_disabled" "pm_luxury_furniture" }
			}
			create_building={
				building="building_logging_camp"
				level=10
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=20
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_mobile_artillery" }
			}
			create_building={
				building="building_saint_basils_cathedral"
				level=1
			}
		}
	}
	s:STATE_BREST={
		region_state:RUS={
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_rye_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_no_secondary" }
			}
			create_building={
				building="building_logging_camp"
				level=8
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
	}
	s:STATE_VOLHYNIA={
		region_state:RUS={
			create_building={
				building="building_logging_camp"
				level=6
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_vineyards" }
			}
			create_building={
				building="building_barracks"
				level=8
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_KIEV={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=10
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_arts_academy"
				level=1
				reserves=1
				activate_production_methods={ "pm_traditional_art" }
			}
			create_building={
				building="building_food_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_merchant_guilds_building_food_industry" "pm_manual_dough_processing" "pm_pot_stills" }
			}
			create_building={
				building="building_livestock_ranch"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}			
			create_building={
				building="building_wheat_farm"
				level=45
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=20
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BRYANSK={
		region_state:RUS={
			create_building={
				building="building_textile_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_food_industry"
				level=4
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_pot_stills" "pm_manual_dough_processing" "pm_merchant_guilds_building_food_industry" }
			}
			create_building={
				building="building_rye_farm"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_potatoes" }
			}
			create_building={
				building="building_logging_camp"
				level=15
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=25
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_SMOLENSK={
		region_state:RUS={
			create_building={
				building="building_food_industry"
				level=3
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_pot_stills" "pm_manual_dough_processing" "pm_merchant_guilds_building_food_industry" }
			}
			create_building={
				building="building_rye_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=8
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=12
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_ORSHA={
		region_state:RUS={
			create_building={
				building="building_paper_mills"
				level=3
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_logging_camp"
				level=12
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rye_farm"
				level=7
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_EAST_KARELIA={
		region_state:RUS={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
		}
	}
	s:STATE_ARKHANGELSK={
		region_state:RUS={
			create_building={
				building="building_naval_base"
				level=5
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_shipyards"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_shipbuilding" "pm_merchant_guilds_building_shipyards" "pm_military_shipbuilding_wooden" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_TVER={
		region_state:RUS={
			create_building={
				building="building_arms_industry"
				level=6
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_logging_camp"
				level=15
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_CRIMEA={
		region_state:RUS={
			create_building={
				building="building_naval_base"
				level=5
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_port"
				level=2
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_LUHANSK={
		region_state:RUS={
			create_building={
				building="building_livestock_ranch"
				level=10
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_wheat_farm"
				level=30
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=20
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_KURSK={
		region_state:RUS={
			create_building={
				building="building_rye_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}		
			create_building={
				building="building_logging_camp"
				level=10
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=20
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_NOVGOROD={
		region_state:RUS={
			create_building={
				building="building_paper_mills"
				level=3
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_logging_camp"
				level=5
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_CHERSON={
		region_state:RUS={
			create_building={
				building="building_shipyards"
				level=4
				reserves=1
				activate_production_methods={ "pm_basic_shipbuilding" "pm_military_shipbuilding_wooden" "pm_merchant_guilds_building_shipyards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=8
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_wheat_farm"
				level=15
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_naval_base"
				level=20
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_port"
				level=3
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_GALICH={
		region_state:RUS={
			create_building={
				building="building_rye_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_MINSK={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=5
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=2
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_merchant_guilds_building_furniture_manufacturies" "pm_automation_disabled" "pm_no_luxuries" }
			}
			create_building={
				building="building_textile_mills"
				level=4
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_logging_camp"
				level=5
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
		}
	}
	s:STATE_ROSTOV={
		region_state:RUS={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_shipyards"
				level=2
				reserves=1
				activate_production_methods={ "pm_basic_shipbuilding" "pm_merchant_guilds_building_shipyards" "pm_military_shipbuilding_wooden" }
			}
		}
	}
	s:STATE_PERM={
		region_state:RUS={
			create_building={
				building="building_iron_mine"
				level=6
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_ESTONIA={
		region_state:RUS={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}	
			create_building={
				building="building_naval_base"
				level=5
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}			
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}			
		}
	}
	s:STATE_LATVIA={
		region_state:RUS={
			create_building={
				building="building_rye_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_naval_base"
				level=5
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}				
			create_building={
				building="building_port"
				level=3
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_LITHUANIA={
		region_state:RUS={
			create_building={
				building="building_rye_farm"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}			
		}
	}
	s:STATE_MAZOVIA={
		region_state:POL={
			create_building={
				building="building_furniture_manufacturies"
				level=2
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_no_luxuries" "pm_automation_disabled" "pm_merchant_guilds_building_furniture_manufacturies" }
			}
			create_building={
				building="building_paper_mills"
				level=3
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_logging_camp"
				level=3
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=25
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_SILESIA={
		region_state:PRU={
			create_building={
				building="building_textile_mills"
				level=8
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_arms_industry"
				level=5
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_cannons" "pm_merchant_guilds_building_arms_industry" }
			}
			create_building={
				building="building_coal_mine"
				level=5
				reserves=1
				activate_production_methods={ "pm_atmospheric_engine_pump_building_coal_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_privately_owned_building_coal_mine" }
			}
			create_building={
				building="building_lead_mine"
				level=5
				reserves=1
				activate_production_methods={ "pm_atmospheric_engine_pump_building_lead_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_privately_owned_building_lead_mine" }
			}
			create_building={
				building="building_iron_mine"
				level=3
				reserves=1
				activate_production_methods={ "pm_atmospheric_engine_pump_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_privately_owned_building_iron_mine" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_intensive_grazing_ranch" "pm_slaughterhouses" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_skirmish_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_GREATER_POLAND={
		region_state:POL={
			create_building={
				building="building_textile_mills"
				level=6
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_rye_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_arms_industry"
				level=5
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
		}
	}
	s:STATE_LESSER_POLAND={
		region_state:POL={
			create_building={
				building="building_paper_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_livestock_ranch"
				level=7
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_glassworks"
				level=1
				reserves=1
				activate_production_methods={ "pm_forest_glass" "pm_merchant_guilds_building_glassworks" "pm_manual_glassblowing" "pm_disabled_ceramics" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_WEST_PRUSSIA={
		region_state:PRU={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_rye_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_soil_enriching_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_skirmish_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_EAST_PRUSSIA={
		region_state:PRU={
			create_building={
				building="building_textile_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_logging_camp"
				level=5
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_soil_enriching_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_skirmish_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_POSEN={
		region_state:PRU={
			create_building={
				building="building_food_industry"
				level=5
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_merchant_guilds_building_food_industry" "pm_manual_dough_processing" "pm_pot_stills" }
			}
			create_building={
				building="building_rye_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_soil_enriching_farming" "pm_privately_owned" "pm_tools_disabled" "pm_apple_orchards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_intensive_grazing_ranch" "pm_slaughterhouses" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_skirmish_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_WEST_GALICIA={
		region_state:POL={
			create_building={
				building="building_government_administration"
				level=5
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_rye_farm"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_potatoes" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_iron_mine"
				level=5
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}	
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_university"
				level=1
				reserves=1
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_textile_mills"
				level=2
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_rye_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_potatoes" }
			}
		
	}
}
	s:STATE_EAST_GALICIA={
		region_state:POL={
			create_building={
				building="building_government_administration"
				level=3
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}		
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_CENTRAL_HUNGARY={
		region_state:HUN={
			create_building={
				building="building_government_administration"
				level=10
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_university"
				level=6
				reserves=1
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_paper_mills"
				level=7
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_construction_sector"
				level=10
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}			
			create_building={
				building="building_food_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_pot_stills" "pm_manual_dough_processing" "pm_merchant_guilds_building_food_industry" }
			}
			create_building={
				building="building_wheat_farm"
				level=11
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=8
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=12
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BEKES={
		region_state:HUN={
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_TRANSDANUBIA={
		region_state:HUN={
			create_building={
				building="building_food_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_bakery" "pm_disabled_canning" "pm_pot_stills" "pm_manual_dough_processing" "pm_merchant_guilds_building_food_industry" }
			}
			create_building={
				building="building_government_administration"
				level=5
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_textile_mills"
				level=3
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_livestock_ranch"
				level=9
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_DELVIDEK={
		region_state:HUN={
			create_building={
				building="building_wheat_farm"
				level=18
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=7
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_BANAT={
		region_state:HUN={
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=4
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_WEST_SLOVAKIA={
		region_state:HUN={
			create_building={
				building="building_government_administration"
				level=3
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_university"
				level=3
				reserves=1
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=2
				reserves=1
				activate_production_methods={ "pm_lathe" "pm_luxury_furniture" "pm_automation_disabled" "pm_privately_owned_building_furniture_manufacturies" }
			}
			create_building={
				building="building_iron_mine"
				level=4
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_citrus_orchards" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_EAST_SLOVAKIA={
		region_state:HUN={
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_citrus_orchards" }
			}
			create_building={
				building="building_logging_camp"
				level=9
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_tooling_workshops"
				level=3
				reserves=2
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=5
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_merchant_guilds_building_furniture_manufacturies" "pm_automation_disabled" "pm_no_luxuries" }
			}
			create_building={
				building="building_coal_mine"
				level=2
				reserves=1
				activate_production_methods={ "pm_atmospheric_engine_pump_building_coal_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_privately_owned_building_coal_mine" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_SOUTHERN_TRANSYLVANIA={
		region_state:HUN={
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=5
				reserves=1
				activate_production_methods={ "pm_merchant_guilds_building_logging_camp" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_simple_forestry" }
			}
			create_building={
				building="building_arms_industry"
				level=3
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_iron_mine"
				level=4
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}		
		}
	}
	s:STATE_NORTHERN_TRANSYLVANIA={
		region_state:HUN={
			create_building={
				building="building_government_administration"
				level=2
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_university"
				level=2
				reserves=4
				activate_production_methods={ "pm_scholastic_education" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=3
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_merchant_guilds_building_furniture_manufacturies" "pm_automation_disabled" "pm_luxury_furniture" }
			}
			create_building={
				building="building_logging_camp"
				level=9
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_gold_mine"
				level=4
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_gold_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_gold_mine" }
			}
		}
	}
	s:STATE_MOLDAVIA={
		region_state:MOL={
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_vineyards" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_wheat_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_vineyards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_merchant_guilds_building_logging_camp" "pm_no_equipment" "pm_road_carts" "pm_no_hardwood" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	s:STATE_WALLACHIA={
		region_state:WAL={
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_no_secondary" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_no_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_irregular_infantry" }
			}
		}
	}
	s:STATE_BESSARABIA={
		region_state:RUS={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
		}
	}
}




































































































