// Alt 3

bind "L_SHOULDER" "+attack2"					// Left Bumper
bind "R_SHOULDER" "+attack"						// Right Bumper

bind "L_TRIGGER" "+jump"						// Left Trigger
bind "R_TRIGGER" "+use"							// Right Trigger

bind "A_BUTTON" "+jump"							// (A) Button
bind "B_BUTTON" "+duck"							// (B) Button
bind "X_BUTTON" "+use"							// (X) Button
bind "Y_BUTTON" "+remote_view"					// (Y) Button

unbind "BACK" //"+mouse_menu_taunt"				// Back ("select") Button
bind "START" "gameui_activate"					// Start Button

bind "STICK1" "+quick_ping"						// Left Stick In
bind "STICK2" "+zoom"							// Right Stick In

unbind "UP" //"+mouse_menu_taunt"				// D-Pad
unbind "LEFT" //"+mouse_menu"					// D-Pad
bind "RIGHT" "+mouse_menu"						// D-Pad
bind "DOWN" "+mouse_menu_taunt"					// D-Pad