// Default 

bind "L_TRIGGER" "+attack2"						// Left Trigger
bind "R_TRIGGER" "+attack"						// Right Trigger

bind "L_SHOULDER" "+quick_ping"					// Left Bumper
bind "R_SHOULDER" "+zoom"						// Right Bumper

bind "A_BUTTON" "+jump"							// (A) Button
bind "B_BUTTON" "+duck"							// (B) Button
bind "X_BUTTON" "+use"							// (X) Button
bind "Y_BUTTON" "+remote_view"					// (Y) Button

unbind "BACK" //"+mouse_menu_taunt"				// Back ("select") Button
bind "START" "gameui_activate"					// Start Button

unbind "STICK1" //"+quick_ping"					// Left Stick In
unbind "STICK2" //"+zoom"						// Right Stick In

bind "UP" "+mouse_menu_taunt"					// D-Pad
bind "LEFT" "+mouse_menu"						// D-Pad
unbind "RIGHT" //"+mouse_menu"					// D-Pad
unbind "DOWN" //"+mouse_menu_taunt"				// D-Pad