{
	Age: [
		{
			Name: "AgeofCivilizations",
			
			AGE_BeginningYear: -5000,
			AGE_EndYear: -301,
			
			DIPLOMACY_RANGE: 0.3,
			COMMERCE_RANGE: 0.1,
			CONTROL_RANGE: 0.3,
			AGE_ASSIMILATE_RATE:0.45,

			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 14,
			MOVEMENT_POINTS_MODIFIER: 0.375,
			BASE_DIPLOMACY_POINTS: 4,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1225,
			
			DISEASE_CHANCE: 0.0825,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			
			WAR_SCORE_RATE: 10,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 50000, 
			MAX_POPULATION: 100000,
			START_ECONOMY: 100000,
			
			TECH_STANDARD: 30,
			TECH_MAX: 80,
			TECH_COST: 400,
		},
		{
			Name: "AgeofExpansion",
			
			AGE_BeginningYear: -300,
			AGE_EndYear: 499,
			
			DIPLOMACY_RANGE: 0.3,
			COMMERCE_RANGE: 0.1,
			CONTROL_RANGE: 0.3,
			AGE_ASSIMILATE_RATE: 0.45,

			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
		
		    BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 14,
			MOVEMENT_POINTS_MODIFIER: 0.375,
			BASE_DIPLOMACY_POINTS: 4,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1225,
			
			DISEASE_CHANCE: 0.0825,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			
			WAR_SCORE_RATE: 10,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 50000, 
			MAX_POPULATION: 100000,
			START_ECONOMY: 100000,
			
			TECH_STANDARD: 35,
			TECH_MAX: 85,
			TECH_COST: 400,
		},
		{
			Name: "AgeofDarkness",
			
			AGE_BeginningYear: 500,
			AGE_EndYear: 1065,
			
			DIPLOMACY_RANGE: 0.3,
			COMMERCE_RANGE: 0.1,
			CONTROL_RANGE: 0.3,
			AGE_ASSIMILATE_RATE: 0.45,

			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.001,
			INCOME_TAXATION_MODIFIER: 1.0,
		
		
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 14,
			MOVEMENT_POINTS_MODIFIER: 0.375,
			BASE_DIPLOMACY_POINTS: 4,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1225,
			
			DISEASE_CHANCE: 0.0825,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			
			WAR_SCORE_RATE: 10,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 50000, 
			MAX_POPULATION: 100000,
			START_ECONOMY: 100000,
			
			TECH_STANDARD: 40,
			TECH_MAX: 90,
			TECH_COST: 475,
		},
		{
			Name: "AgeofFeudalism",
			
			AGE_BeginningYear: 1066,
			AGE_EndYear: 1400,
			
	                DIPLOMACY_RANGE: 0.3,
			COMMERCE_RANGE: 0.1,
			CONTROL_RANGE: 0.3,
			AGE_ASSIMILATE_RATE: 0.5,

			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.001,
			INCOME_TAXATION_MODIFIER: 1.0,
		
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 14,
			MOVEMENT_POINTS_MODIFIER: 0.375,
			BASE_DIPLOMACY_POINTS: 4,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1225,
			
			DISEASE_CHANCE: 0.0825,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			
			WAR_SCORE_RATE: 10,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 60000, 
			MAX_POPULATION: 100000,
			START_ECONOMY: 120000,
			
			TECH_STANDARD: 50,
			TECH_MAX: 100,
			TECH_COST: 500,
		},
		{
			Name: "AgeofDiscovery",
			
			AGE_BeginningYear: 1401,
			AGE_EndYear: 1530,
			
		        DIPLOMACY_RANGE: 0.3,
			COMMERCE_RANGE: 0.1,
			CONTROL_RANGE: 0.3,
			AGE_ASSIMILATE_RATE: 0.5,

			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.001,
			INCOME_TAXATION_MODIFIER: 1.0,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 14,
			MOVEMENT_POINTS_MODIFIER: 0.375,
			BASE_DIPLOMACY_POINTS: 4,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1225,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			
			WAR_SCORE_RATE: 10,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 60000, 
			MAX_POPULATION: 100000,
			START_ECONOMY: 120000,
			
			TECH_STANDARD: 50,
			TECH_MAX: 100,
			TECH_COST: 520,
		},
		{
			Name: "Ageofzj",
			
			AGE_BeginningYear: 1531,
			AGE_EndYear: 1610,
			
		        DIPLOMACY_RANGE: 0.4,
			COMMERCE_RANGE: 0.1,
			CONTROL_RANGE: 0.4,
			AGE_ASSIMILATE_RATE: 0.5,

			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			
			
			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.001,
			INCOME_TAXATION_MODIFIER: 1.0,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 14,
			MOVEMENT_POINTS_MODIFIER: 0.375,
			BASE_DIPLOMACY_POINTS: 4,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1225,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			
			WAR_SCORE_RATE: 10,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 60000, 
			MAX_POPULATION: 100000,
			START_ECONOMY: 120000,
			
			TECH_STANDARD: 60,
			TECH_MAX: 110,
			TECH_COST: 540,
		},
		{
			Name: "Ageofzz",
			
			AGE_BeginningYear: 1611,
			AGE_EndYear: 1710,
			
	                DIPLOMACY_RANGE: 0.5,
			COMMERCE_RANGE: 0.3,
			CONTROL_RANGE: 0.5,
			AGE_ASSIMILATE_RATE: 0.5,

			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
		    BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1,
		
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 14,
			MOVEMENT_POINTS_MODIFIER: 0.375,
			BASE_DIPLOMACY_POINTS: 4,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1225,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			
			WAR_SCORE_RATE: 10,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 60000, 
			MAX_POPULATION: 100000,
			START_ECONOMY: 120000,
			
			TECH_STANDARD: 70,
			TECH_MAX: 120,
			TECH_COST: 500,
		},
		{
			Name: "AgeofRevolution",
			
			AGE_BeginningYear: 1711,
			AGE_EndYear: 1835,
			
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			DIPLOMACY_RANGE: 0.8,
			COMMERCE_RANGE: 0.3,
			CONTROL_RANGE: 0.6,
			AGE_ASSIMILATE_RATE: 0.50,

			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.0001,
			INCOME_PRODUCTION_MODIFIER: 0.25,
			
		    BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.55,
			BASE_DIPLOMACY_POINTS: 15,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 0.7,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 75000,
			MAX_POPULATION: 5000000,
			START_ECONOMY: 150000,
			
			TECH_STANDARD: 80,
			TECH_MAX: 125,
			TECH_COST: 625,
		},
		{
			Name: "AgeofIndustrialisation",
			
			AGE_BeginningYear: 1836,
			AGE_EndYear: 1860,
			
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			DIPLOMACY_RANGE: 0.5,
			COMMERCE_RANGE: 0.8,
			CONTROL_RANGE: 0.5,
			AGE_ASSIMILATE_RATE: 0.50,

			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1,
			
					
		    BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.55,
			BASE_DIPLOMACY_POINTS: 15,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 0.1,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 90000,
			MAX_POPULATION: 5000000,
			START_ECONOMY: 180000,
			
			TECH_STANDARD: 80,
			TECH_MAX: 145,
			TECH_COST: 775,
		},
		{
			Name: "AgeofImperialism",
			
			AGE_BeginningYear: 1861,
			AGE_EndYear: 1918,
			
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			DIPLOMACY_RANGE: 0.6,
			COMMERCE_RANGE: 0.6,
			CONTROL_RANGE: 0.6,
			AGE_ASSIMILATE_RATE: 0.5,

			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.001,
			INCOME_TAXATION_MODIFIER: 1,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.55,
			BASE_DIPLOMACY_POINTS: 15,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 1.0,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 1.0,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 150000,
			MAX_POPULATION: 5000000,
			START_ECONOMY: 150000,
			
			TECH_STANDARD: 90,
			TECH_MAX: 160,
			TECH_COST: 900,
		},
		{
			Name: "AgeofConflict",
			
			AGE_BeginningYear: 1919,
			AGE_EndYear: 1946,
			
		
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			DIPLOMACY_RANGE: 1.0,
			COMMERCE_RANGE: 0.6,
			CONTROL_RANGE: 1.0,
			AGE_ASSIMILATE_RATE: 0.55,

			BASE_INCOME_TAXATION: 0.14,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1.00,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.545,
			BASE_DIPLOMACY_POINTS: 14,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 1.0,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 1.5,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 150000,
			MAX_POPULATION: 3000000,
			START_ECONOMY: 150000,
			
			TECH_STANDARD: 100,
			TECH_MAX: 250,
			TECH_COST: 950,
		},
		{
			Name: "AgeofBrinkmanship",
			
			AGE_BeginningYear: 1947,
			AGE_EndYear: 1990,
			
				
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			DIPLOMACY_RANGE: 1.0,
			COMMERCE_RANGE: 0.7,
			CONTROL_RANGE: 1.0,
			AGE_ASSIMILATE_RATE: 0.55,

			BASE_INCOME_TAXATION: 0.14,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1.00,
			
	    	BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.545,
			BASE_DIPLOMACY_POINTS: 14,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 1.0,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 1.5,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 175000,
			MAX_POPULATION: 3000000,
			START_ECONOMY: 200000,
			
			TECH_STANDARD: 110,
			TECH_MAX: 350,
			TECH_COST: 1050,
		},
		{
			Name: "AgeofInformation",
			
			AGE_BeginningYear: 1991,
			AGE_EndYear: 2044,
			
		
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
		        DIPLOMACY_RANGE: 1.0,
			COMMERCE_RANGE: 0.8,
			CONTROL_RANGE: 1.0,
			AGE_ASSIMILATE_RATE: 0.55,

			BASE_INCOME_TAXATION: 0.14,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1.00,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,

			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.545,
			BASE_DIPLOMACY_POINTS: 14,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 1.0,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 1.5,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 200000,
			MAX_POPULATION: 4000000,
			START_ECONOMY: 200000,
			
			TECH_STANDARD: 110,
			TECH_MAX: 400,
			TECH_COST: 1125,
		},
		{
			Name: "30years",
			
			AGE_BeginningYear: 2045,
			AGE_EndYear: 2075,
			
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			DIPLOMACY_RANGE: 0.999,
			COMMERCE_RANGE: 0.8,
			CONTROL_RANGE: 1.0,
			AGE_ASSIMILATE_RATE: 0.55,
			

			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1,

			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,

			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.55,
			BASE_DIPLOMACY_POINTS: 14,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 1.0,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 1.5,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 200000,
			MAX_POPULATION: 500000,
			START_ECONOMY: 200000,
			
			TECH_STANDARD: 110,
			TECH_MAX: 1000,
			TECH_COST: 1250,
		},
		{
			Name: "AgeofTomorrow",
			
			AGE_BeginningYear: 2076,
			AGE_EndYear: 2150,
			
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			DIPLOMACY_RANGE: 0.99999999,
			COMMERCE_RANGE: 1.0,
			CONTROL_RANGE: 1.0,
			AGE_ASSIMILATE_RATE: 0.55,
			

			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,
			
			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.55,
			BASE_DIPLOMACY_POINTS: 14,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 1.0,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 1.5,
			GAME_DAYS_PER_TURN: 10,
			
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 200000,
			MAX_POPULATION: 500000,
			START_ECONOMY: 200000,
			
			TECH_STANDARD: 110,
			TECH_MAX: 1000,
			TECH_COST: 1400,
		},
		{
			Name: "？？？",
			
			AGE_BeginningYear: 2150,
			AGE_EndYear: 5000,
			
			POPULATION_GROWTH: 0.015,
			ECONOMY_GROWTH: 0.007175,
			DEVELOPMENT_LEVEL_INCREASE: 0.01875,
			
			DIPLOMACY_RANGE: 1.0,
			COMMERCE_RANGE: 1.0,
			CONTROL_RANGE: 1.0,
			AGE_ASSIMILATE_RATE: 0.55,

			BASE_INCOME_TAXATION: 0.13,
			INCOME_TAXATION_PER_TECHNOLOGY_MODIFIER: 0.0001,
			INCOME_TAXATION_MODIFIER: 1,
			
			BASE_INCOME_PRODUCTION: 0.13,
			INCOME_PRODUCTIONN_PER_DEVELOPMENT_MODIFIER: 0.001,
			INCOME_PRODUCTION_MODIFIER: 1.0,

			
			EXPENSES_ADMINSTRATION_MODIFIER: 0.5,
			EXPENSES_ADMINSTRATION_DISTANCE: 0.0001,
			
			BASE_MILITARY_UPKEEP: 2.0,
			EXPENSES_MILITARY_UPKEEP_MODIFIER: 1.5,
			
			COLONIZATION_COST: 0.1675,
			COLONIZE_COST_MOVEMENT_POINTS: 16,
			COLONIZE_COST_DIPLOMACY_POINTS: 14,
			
			DIPLOMACY_ALLIANCE_PROPOSAL_NAGATIVE_DISTANCE: 200,
			
			BASE_MOVEMENT_POINTS: 26,
			MOVEMENT_POINTS_MODIFIER: 0.55,
			BASE_DIPLOMACY_POINTS: 14,
			FOG_OF_WAR_DISCOVERY_MET_PROVINCES: 1.0,
			
			DISEASE_CHANCE: 0.035,
			
			REVOLUTIONARY_RISK_MODIFIER: 6.5,
			REBELS_ARMY: 0,
			WAR_SCORE_RATE: 20,
			GAME_STARTING_DEVELOPMENT: 1.5,
			GAME_DAYS_PER_TURN: 10,
					
			INCOME_MODIFIER: 1.0,
			START_POPULATION: 200000,
			MAX_POPULATION: 500000,
			START_ECONOMY: 200000,
			
			TECH_STANDARD: 200,
			TECH_MAX: 1000,
			TECH_COST: 1500,
		},
	],
	
	Age_of_Civilizations: Ages
}